Talk:The Missing Link/@comment-188.143.90.0-20150920200724

I love how everyone tells Jensen that he is a bloodthirsty animal if the player decides confront enemies with lethal force. OK, I get it, the dev team were trying to humanize the soldiers, but in my case, it totally failed. First of all, Jensen is stripped of most of his stuff, and it was really frustrating to tackle heavily armed mercenaries without my equipment. Not hard, just frustrating. Second, the main characters were scolding me, because I shot most of the mercenaries. Why? These people are paid to basically grab random people off the streets for human experimentation, so why would I feel bad when I shoot them in the face? Oh yeah, I'm the bad guy, right after they tried to gas multiple innocent prisoners. If the developers wanted me to let some mercenaries live, they should've programmed the AI to surrender after five of their comrades took a pistol shot between their eyes, or at least SHOW SOME EMOTION, like when the civilians are scared. I'm probably overthinking this stuff, but it just really frustrated me when they took my goodies, then they tried to turn me into a pacifist with this "oh you're a bad bad doggie, Jensen, the well armed and augmented mercenaries who shoot you on sight and never give up are too scared to patrol because of you, bawww" shit. I expected much more from "The Missing Link", since the main game is sooooo good, but it turned out to be a disappointment in my case.