User talk:Kainzorus Prime

Welcome
Hi, welcome to Deus Ex Wiki! Thanks for your edit to the Yelena Federova page.

Please leave a message on my talk page if I can help with anything! -- Elpeppo87 (Talk) 18:18, June 19, 2011

Hi
I noticed that you were changing all the character profile pictures to pictures that have the infoboxes around them. I was just wondering if there's a specific reason for this.

Thanks

-LemonLime

Ok
Carry on then.

Image filetype
Hey, just a heads up - since we do not have limits on memory space, would you consider uploading the images in lossless format (PNG for example)? http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 10:11, July 13, 2011 (UTC)

JC Denton image
Hello my friend ;)

Please don't add unofficial content in the Deus Ex Wiki (like high-res mod). Also, your image of JC Denton of DXIW is a mod since their eyes are blue and in the official version they are purple.

I also saw you have upload many mod image for DXIW but I think you didn't know so it's just a heads up =)! Nice evening and see you soon! Itachou [~talk~] 21:35, August 1, 2011 (UTC)

Images
http://wiki.guildwars.com/wiki/Guide_to_modifying_in-game_graphics

I'm using a small utility called TexMod. If you load the game using TM, then you can browse textures loaded into memory and export them, including the alpha layer (if you save them as .tga). Then it's a matter of using Photoshop to crop the images and voila :)

http://images1.wikia.nocookie.net/fallout/images/0/08/Personal_Sig_Image.gif Tagaziel (call!) 17:19, August 14, 2011 (UTC)

Trivia = Behind the scenes
Hello my friend ;)

Just a heads up, please read policies and guidelines. Keep up the good works! Itachou [~talk~] 18:52, August 27, 2011 (UTC)

Augmentations (DX3)
Hello my friend ;)

Nice work for icons of the Deus Ex: Human Revolution augmentations! Nice day and keep up the good works! Itachou [~talk~] 16:12, August 28, 2011 (UTC)

Texmod
Hi -S- ;)!

I try to use Texmod for Deus Ex: Human Revolution but it doesn't work for me (in Logging Mode). Where did you install your game? In C:\? Not me and I think it's for that but I'm not sure. Itachou [~talk~] 22:53, August 28, 2011 (UTC)

Images
Just a heads up, please put the copyright for your images ;). All is explained in the policies and guidelines. Itachou [~talk~] 15:23, August 29, 2011 (UTC)


 * You have not read the end my friend =), copy paste:

"
 * Useful information
 * Templates of licensing for files (put the section ==Licensing== before add the template in the page of the file):

"


 * Edit your image page after and put the appropriate copyright, sorry for bother you with that but it's very important for legal rights. Itachou [~talk~] 16:11, August 29, 2011 (UTC)

Well my friend, I like your job here but please categorize properly your images. Why you add the template ? It's not a fan-art make by you, it's a texture used in-game created by the devs so we need to put the proper template for the copyright.

You just have to edit your image like a page after upload it, and put that below "Licensing": , and that's all.

If I see other images uploaded by you without the proper copyright, I will delete them. Sorry but I have no choice now, I understand for the category since they don't exist for now but the copyright exit and need to be put properly, it's not hard. Itachou [~talk~] 18:27, August 29, 2011 (UTC)


 * In fact, this template is an old template put in all new wiki directly in their creation, so it is here since the creation of the Wiki and it has never changed. Now, we have proper template, so yes please put the proper template ;). I will take care of the template "self". Itachou [~talk~] 18:37, August 29, 2011 (UTC)

Weapons cause case studies
Just found on the official website, in the "Facebook unlocks" => http://deusex.com/facebook

Ironintheskin 10:49, August 30, 2011 (UTC)

Image
Hello my friend ;)

For the infobox, keep only a portrait image with the head and not the full body (like Faridah Malik). Also, never remove a different image of good quality. If you want to put another and new image, just create (if it's not created already) and put it in the gallery section:


 * ==Gallery==

If you saw some mistake like that, please correct them =). Itachou [~talk~] 14:05, August 31, 2011 (UTC)

Quest
Just a heads up, all words are capitalized for a quest, for avoid confusion with any other things =). Itachou [~talk~] 16:25, September 3, 2011 (UTC)

Nano-augmentation
Based on the Deus Ex Bible, experiment about nano-agumentation begin in the early 2020s.

Since Bob Page was never mentionned to be mechanically augmented, he have the same augmentation of Deus Ex in Deus Ex: Human Revolution, it's the right hand and protégé of Morgan Everett (leader of the Illuminati) and one of the main contributor of nano-augmentation experimentation, he seems to be basically nano-augmented already in 2027. Itachou [~talk~] 17:41, September 3, 2011 (UTC)


 * "Bob Page was never mentionned to be mechanically augmented" so your suggestion is more a speculation than he is nano-augmented.


 * The devs have make that choice to put the famous implant (only one in 2027, two in 2052 and of the same model) and in the end of Deus Ex: Human Revolution, Bob Page speak about nano technology normally, not like nano technology is just only a prototype for the Illuminati. In fact, we don't know when Walton Simons was nano-aug, he can be before JC Denton.


 * In another point, I think Bob Page speak about JC Denton that he's a prototype for widespread nano-aug, compatible with all. Bob Page was born human and was nano-augmented, but he has only one in a billion chance of failure right? So why this is successful specifically for him? Because propably the nanite was adapted specifically for him which is extremely costly but he has the power and the money to do that. The fact that he basically nano-augmented already in 2027 doesn't surprise me in fact and I find that quite normal. Itachou [~talk~] 18:13, September 3, 2011 (UTC)

Hello
Hi there :). Just a quick note about the images. First of, thank you for licensing them. Second, could you please add categories, even if it is just 'Category: Game name images'. Thanks for your time. General Carter


 * Thanks a lot. You only need to do it with the ones that you upload. I have the oh-so-fun task of doing all the rest (1300+) so it'd be easiest if you did the new ones. Thanks again, General Carter


 * Hi there, again. I see you've uploaded plenty of photos, so could you test to see if the licensing drop down has worked for me? Then tell me on my talk. Thanks, General Carter


 * Have you checked for me. I see that you have uploaded more photos, but you haven't got back to me. I really need to know if this works. General Carter 18:38, September 4, 2011 (UTC)


 * If you type into the caption, spelled very precisely, so Deus Ex: Human Revolution, for example, then it will add the category. At the moment it adds it to uncategorised files. Remember to sign your posts please, otherwise I have to check the history. Thanks very much by the way, General Carter.

Images on Location Pages
Hey -S-, thanks for putting up with me adding new images to some pages you already had added some really great images to. Any suggestions, help, feedback or admonishing is welcome :) Game Archivist 22:00, September 5, 2011 (UTC)


 * Talking of images, I fixed the copyright for you. The template was missing a colon. This is the kind of thing I have to do, and one mistake means that it doesn't work. It will be blank, but click edit :). Anyway, thanks for all the images, they're fantastic :). General Carter

Question
For Barrett yes, in fact the first image of an unique character (not like SWAT, cops etc.) should be ideally an in-game image with a portrait view, so only the face. The other can be put on the gallery section with an unrestricted number, as long as they are interesting and non redundant.

For Fedorova, I find the infobox image already perfect. I tend to still favoring cinematic renders or art box (like JC Denton), as it allows details than any game engine cannot provide, and therefore the image is more faithful to what developers really want for the character and how they imagined their. Itachou [~talk~] 01:28, September 6, 2011 (UTC)


 * Good luck I have confidence in you =), I saw your images and they are very good, in my opinion you make the best images of Deus Ex: Human Revolution for now. Keep up the good works my friend! Itachou [~talk~] 01:40, September 6, 2011 (UTC)

Combat rifle
Yeap =). This page was lock by Ironintheskin for counter-productive edit warring - behind the scene deletion content, but it's not more the case right now. Itachou [~talk~] 15:59, September 6, 2011 (UTC)