Biomod

Biomods are the Invisible War equivalent to Deus Ex augmentations. Biomods, like augmentations, enhance the users physically. Biomods are installed with biomod canisters. These canisters can also be used to upgrade already-installed biomods (Level 3 is the highest level possible for any biomod). Some biomod canisters are black-market biomods, and can only be obtained in illegal situations (hence the name). Biomods can also be installed through a biomod infusion, which is a biomod application without the use of canisters. Below is a list of biomods found in Invisible War:

Unclassified
Light: Light is a long and short-range flashlight. This is very useful as the game is filled with dark areas. This biomod does not use up bioenergy unlike its Deus Ex counterpart.

Eye Biomod
Regeneration: This biomod heals damage sustained by the player, making this another very useful biomod. This biomod reduces the need for medkits and food, and its healing ability improves with each upgrade.

Vision Enhancement: This allows the player night vision. When upgraded to Level 2, the player can see organic enemies through walls, but not electronic devices or bots. When upgraded to Level 3, the player can see all targets through walls.

Spy Drone: Spy Drone creates a hovering robot that allows the player to scan areas he/she cannot reach himself/herself. It can also release an EMP blast to disable electronic devices. When upgraded to Level 2, its EMP attack improves, its energy drain decreases, and the drone can transmit sound. When upgraded to Level 3, the energy drain decreases even further, and its EMP blast becomes so powerful, that it can interfere with nervous systems, knocking organic enemies unconscious. This biomod is a black-market biomod.

Cranial Biomod
Cloak: This makes you almost invisible to organic enemies, but not to electronic devices and bots. At any Level, when you fire a shot, you become visible to the enemy. With each upgrade, energy drain is reduced.

Hazard Drone: One of the new, yet not-so-new, enhancements in the game, this biomod protects its user from toxins and radiation. When upgraded to Level 2, the Drone's protection increases, and its energy drain declines. At Level 3, the improvements are repeated with an added bonus, the Drone can convert hazards to bioenergy!

Neural Interface: This biomod allows the user to hack electronic devices, including computers and ATMs. This hacking power improves with each upgrade; at Level 2, the user can hack cameras, and at Level 3, he can hack turrets. This is also a black-market biomod, but given its purpose, what do you expect?

Skeletal Biomod
Aggressive Defense Drone: This biomod, like its Deus Ex counterpart, detonates incoming rockets and grenades in midair. The distance between user and explosive increases with each upgrade. (This biomod can be obtained in Tracer Tong's biomod infusion.)

Thermal Masking: This goody makes you invisible to bots and electronic devices, but not organic enemies (go figure). Again, you're invisible as long as you don't shoot. The energy drain decreases with each upgrade.

Electrostatic Discharge: This ultra-new biomod allows you to GENERATE an EMP field around the Energy Blade or any other melee weapon you may have on hand. This EMP awesomeness increases with each upgrade, and at Level 3, it can even scramble bot programming. Unfortunately, this is black-market, but at this point, who cares?

Arm Biomod
Strength Enhancement: To seasoned Deus Ex players, this one must be familiar as Microfibrial Muscle. Well, this biomod increases the player's strength, allowing him/her to carry heavy objects. At Level 2, the strength increases, and so does the throwing distance and carrying capacity (in other words, you can haul more goodies). These are further enhanced at Level 3.

Biotox Attack Drone: This new thingamajig fires biotoxin darts at the target, knocking him, her or it unconscious. With each upgrade, its energy drain decreases. This biomod is perfect for the stealth pacifists among us.

Bot Domination: As the name suggests, this biomod allows the user to take control of a bot for a limited period of time. With each upgrade, its energy drain decreases, bot size capability increases (that is, you can control larger bots with each upgrade), and domination time increases. This is also black-market stuff, but have you noticed by now that the more awesome biomods are black-market?

Leg Biomod
Move Silent: Replace "move" with "run", and you have another oldie but goodie. This biomod muffles walking steps at Level 1, walking and jogging steps at Level 2 and all steps at Level 3. It also reduces fall damage (that's new). This fall buffer increases with each upgrade.

Speed Enhancement: Yet another oldie but goodie. This biomod increases the player's speed (obviously), jumping distance and buffer against fall damage. All these improve with each upgrade.

Health Leech Drone: This new, and slightly disturbing, biomod allows the user to suck the matter out of corpses to heal himself/herself. At Level 2, the healing increases. At Level 3, this drone moves to a whole new level of weird by allowing the user to suck the life out of living beings for health. Given what it does, it should be expected that this vampire biomod is black-market.