Stowing Away

Chapter 14 - Harvesting Hope Shot down and ambushed by Belltower Associates, Jensen escaped into Lower Hengsha, still hoping to track Sarif's scientits. But the signal he was following ended in a gang of augmentation harvesters and the knowledge that at least one scientist was dead. Tong Si Hung, leader of the Harvesters, confirmed Belltower's involvement, before directing Jensen to a port used for human trafficking. With a bit of luck, he might end up where he most wanted to be...

M3 (regular edition) or M4 (augmented edition) - Stowing Away is a mission in Deus Ex: Human Revolution.

Get inside Belltower's port

 * Move big crate and crawl through
 * Hack computer to open door
 * Jump over the fence from the noodle shop (need to disable electricity first from the guardhouse)

Retrieve Tong's package from the shed

 * The first option is to punch through a weakened wall. Note that doing this will put the guards on alert; either run in, grab the package, and run out, or run and hide until they stand down.
 * The second approach is to enter the shed through the basement. There's a security terminal in the building on the right as you enter the base through the first sheds. Get inside the building, take out (via takedown or shooting) the guard inside, and disable the cameras and turrets connected to it. Then head to the stairs on the other side of the compound. Look out for the patrolling guard, double back behind the stairs to find the vent. Go through it. You'll see a breaker box; if you turn it on, it'll start up two fans that'll remove the toxic gas. Look out for the patrolling robot (or take it out with an EMP grenade or mine), climb up the ladder, look in the locker, and grab the package of C4.
 * Open window, headshot the sleeping guard, get in, then hack the acess door to the storage area.

Place the C4 on administrator Wang's desk
Warehouse area can be acessed through balcony, where the sniper was located. There is also a ventilation route from small balcony just below main balcony, it till take you to 1st level of warehouse and befind nice cover.

3 soldiers closer to entrance can in fact be quickly taken out, that will not trigger an alarm or hostility, even though the scene is being overseen from the far balcony by commanders.

Turret and Camera can be disabled/reprogrammed from security room under stairs to the office balcony (2 guards nearby)

You can get into offices from the vent on the roof of office structure -look for lader there.

Total warehouse contains 3 + 2 +1 soldiers + 1 officer + 1 turret.

Completes the mission.

Tactics
In fact whole area can be cleared rather easily and without much noise. Especially if you pick up a Silenced Sniper Rifle from open container in the left part of the area. Note: For an extremely easy clearout, hack the security terminal outside the dock, tell the robot to change sides and wait a while. When the little 10 xp awards stop popping up (this may take a little while), it's safe to go in. Only the two guards patrolling in the lower areas should be left.
 * 2 snipers- on the roof in the center fo the area and on the balcone in the office building in far end of the area.
 * 2 heavy guards patroling storage containers by the sides and below main area - do not have visibility.
 * 1 Robot can be disabled from the guardpost even before you enter the area.
 * 1 guard near guardhouse by the gate can be shot while standing below camera, not triggering alarm.
 * 2 guards patrolling the left area can be taken our while between containers.
 * 1 guard patrolling center in from of the camera, should be taken after camera is disabled.
 * 1 guard sleeping in central storage.
 * 1 guard by the computer in guardhouse by the gate.(back to the door)