Neutralize the Terrorist Leader

Chapter 3 - Sarif Under Siege A group of anti-augmentation extremists calling themselves "Purity First" have broken into Sarif Industries' manufacturing plant and taken hostages. Detroit SWAT teams are ready to storm in, but Sarif needs to keep them out until a top secret military prototype can be hidden away. He's ordered Jensen to infiltrate the plant and retrieve the "Typhoon" swiftly, saving Sarif workers if he can...

M2 - Neutralize the Terrorist Leader is a mission in Deus Ex: Human Revolution.

Confront Zeke Sanders
After acquiring the Typhoon, follow the corridor and take the stairs up to the admin level. You will see two guards in this hallway, but they will walk away from you. Go down the hall, take the first left and enter a conference room. On the center table is a pocket secretary with a log-in and password: Sgrimes, Ovid. You will also find an ebook (Global Politics Review [2026 edition]).

The office below has three or four guards and the goal here is to get across the room, so you can take the stairs to reach Zeke. On the upper floor further down the hall there is an office and you will find a vent that leads to the lower floor bathroom. Many of the guards have pocket secretaries with logins and passwords for the office computers.

Go upstairs, select your weapon if you intend to take Zeke out, go and through the door and watch the cutscene. You'll have a conversation with Zeke Sanders. As it turns out, he was tricked into this operation and had no idea the hacker in his group was augmented. To complete this mission you can fight him or talk him into leaving.

Rescue Josie Thorpe
There are a couple of methods to ensure Josie Thorpe remains alive while dealing with Sanders.


 * The lethal method is to just shoot him as quickly as possible with any weapon before he pulls the trigger on Thorpe.


 * Non-lethal methods include a headshot with the tranquilizer rifle, the stun gun, or shooting him in a non-critical part of the body with any weapon to interrupt his execution before using takedown.


 * The dialogue method is to persuade him to leave without shooting Thorpe. The general dialogue path is as follows: (1) Try to free Josie (2) Reason (3) Empathize (4) Reason.
 * The above sequence is extremely vague, and is not much use for saving Thorpe whilst letting Sanders go. A good sequence for achieving this is 1: Try to free Josie, 2: Empathize, 3: Reason, 4: Empathize, and 5: Empathize.

Consequences

 * The consequence of letting him leave is that he will appear later and give you passwords for the security computers in Highland Park.