Typhoon (DXMD)

Typhoon returns as an augmentation in Deus Ex: Mankind Divided. Unlike the original version in Deus Ex: Human Revolution, this version has an option to be set to non-lethal, allowing pacifist players to use it, and also no longer consumes energy when fired. Another change is that ammunition is now both rare and expensive.

Description
The Typhoon Explosive System is a series of interlinked and electromagnetic launchers installed throughout the body and connected to a target processor installed at the base of the user's spine.

When activated, the launchers simultaneously eject a volley of liquid crystal elastomer projectiles in a targeted 360-degree arc. The projectiles can be configured either to a lethal explosive or a non-lethal concussive blast.

Unleash a 360-degree burst of projectiles, hitting everything within a 14 meter radius (that is to say, everything within 7 meters from Adam will get hit). Requires special ammunition. Regardless of the munition you load, when Adam triggers his typhoon, he's invulnerable during the animation, at the cost of his momentum. Once you return to first person, there's a brief moment where Adam's completely vulnerable, so make sure you don't annihilate the first wave, only to get shot to pieces by the second one. Only tall, solid pieces of terrain and props shield characters from the typhoon (police vans, the pillars in Palisade bank...) Unfortunately - or fortunately, depending on how you look at it - most terrain and props that fit that description gets annihilated by the lethal configuration.
 * Activation cost: 2 Praxis
 * Activation: manual
 * Energy consumption: ammo (typhoon ammo)

Munition Loadout Selection
While the Typhoon can be armed with lethal or non-lethal rounds, only one configuration can be integrated into the user's system.

This selection can only be made once.

Determines the type of ballistics the Typhoon can fire.

Stun Configuration
''The liquid crystal elastomer projectiles vaporize on firing, emitting a wave of concussive-stunning gas. The resulting gas cloud incapacitates organic targets without killing them.''

NOTE: Once you have selected the Stun Configuration, the Lethal Configuration will no longer be available.

Rig the Typhoon to emit a non-lethal, stunning blast. This mode essentially works as a short-ranged, longer lasting gas grenade. It's completely worthless against enemies that have rebreathers (many shadow operatives), closed helmets (all police, a large number of shadow operatives), or the implanted rebreather aug (popular among ARC soldiers, universally fitted to all shadow operative heavy troopers, as well as some snipers). For obvious reasons, it also has no effect on mechanical enemies. It's hard to recommend this over the lethal variant. While you'll have no problem disposing off massed chaff (dvali, regular gangsters, jinn, some ARC soldiers, generic thugs, Tarvos...) unless you plan on shooting the helmet/rebreather off everybody you encounter in the later missions, this is a pretty poor choice. Picking it specifically to deal with chaff and weak enemies early on is probably the best use of it. Since it's a non-lethal weapon, you can earn huge amounts of experience points by detonating it when you're surrounded (don't forget about the ring of fire bonus). Once you're past Golem, its usage drops significantly.
 * Upgrade requirement: Typhoon
 * Activation cost: N/A
 * Activation: manual
 * Energy consumption: ammo (typhoon ammo)

Lethal Configuration
The liquid crystal elastomer projectiles are filled with pentaerythritol tetranitrate, causing them to explode and inflict maximum damage.

NOTE: Once you have selected the Lethal Configuration, the Stun Configuration will no longer be available.

Rig the Typhoon to deliver lethal damage. 900 damage will be applied, and split, between any eligible target within range (14 meter circle, centered on Adam). This is enough to instantly wipe out large groups of all but the hardiest of enemies. Shadow op and ARC elites, exo-suits, and mechanical targets are the only enemies that can withstand repeated typhoon blasts. On top of its sheer killing power, the typhoon also doubles as an energyless alternative to the punch through walls aug, and while the 'ring of fire' experience bonus doesn't amount to much with the lethal configuration...hey, come on. It's literally Adam's signature aug. That it's incredibly useful is merely a bonus.
 * Upgrade requirement: Typhoon
 * Activation cost: N/A
 * Activation: manual
 * Energy consumption: ammo (typhoon ammo)

Background
After the Aug Incident, TYM purchased the failing Sarif Industries, including their patent for the Typhoon. Several Typhoon prototypes (among other prototype military augs designed by Sarif Industries) remained at the manufacturing plant and were stolen by members of the Motor City Bangers (MCB). Adam Jensen, with forced assistance by members of Task Force 29, managed to stop the MCB members from sending the augments off to be sold on the black market. Later, a clandestine team working for the Illuminati attempted to steal them while they were being transported via train by TF29. Jensen, once again with help from TF29, managed to crash the train and destroy the prototypes, preventing their capture and distribution. By 2028, a non-lethal variation that dissolves the liquid crystal elastomer into a powerful tranquilizing gas and explodes with non-lethal force, had been developed and installed into Jensen (allowing him to choose between the lethal or non-lethal versions).