Non-player characters and enemies (DXTF)

This page lists gameplay stats of non-player characters (NPCs) in Deus Ex: The Fall that interact with the player. Other entities that serve as enemy types are also covered on this page.

Overview
The following stats are known from the game file Gameplay_v2.xml. Compared to the non-player entities listed below, the player character has 100 health, a damage multiplier of 1 for each ammunition type (except for 0.2 for explosions), and a headshot multiplier of 1. Additionally, the player character has a regen value of "4", whereas all non-player entities have a "regen" value of 0 (not shown in the tables below). The exact mechanics of each stat are not known in detail.

The following abbreviations are used in the tables below:


 * CoV - ConeOfVision
 * VR - VisualRange
 * TTD - TimeToDetect
 * HS Mult. - HeadshotMultiplier
 * Additionally, devices and robots have three special stats pertaining to their weapon: BotDamage, BotAccuracy, and BotFireRate