Weapon modifications (DX)

In Deus Ex, eight different weapon modifications are available. Each one either improves one of the weapon's attributes or adds an extra feature to the weapon. Each weapon is limited to a maximum of five upgrades per attribute. Not every modification is compatible with each weapon.

[[Image:ModAccuracy.png|Accuracy]] Accuracy
When clamped to the frame of most projectile weapons, a harmonic balancer dampens the vertical motion produced by firing a projectile, resulting in increased accuracy. Each upgrade improves the base accuracy by 10%.

 Almost any weapon can be modified with a balancer; I've even seen it work with the mini-crossbow and a prototype plasma gun. -- Sam Carter 

[[Image:ModClip.png|Clip]] Clip
A magazine extension that increases clip capacity beyond the factory default.

[[Image:ModLaser.png|Laser]] Laser
A laser targeting dot eliminates any inaccuracy resulting from the inability to visually gauge a projectile's point of impact.

[[Image:ModRange.png|Range]] Range
By lubricating the firing path with synthetic synovial fluid, the drag on fired projectiles is reduced with a consequent increase in range. Each upgrade improves range by 10%.

 Coating the primary valve system of a flamethrower or plasma gun in synovial lubricant and then over-pressuring the delivery system will also result in an increase in range. Little trick I learned during field testing. -- Sam Carter 

[[Image:ModRecoil.png|Recoil]] Recoil
A stock cushioned with polycellular shock-absorbing material reduces recoil. Each upgrade reduces the base recoil by 10%.

[[Image:ModReload.png|Reload]] Reload
A speed loader decreases the time required to reload a weapon by 10%.

[[Image:ModSilencer.png|Silencer]] Silencer
A silencer muffles the muzzle crack caused by rapidly expanding gases left in the wake of a bullet leaving the gun barrel.

 Obviously, a silencer is only effective with firearms. -- Sam Carter 

Modyfikacje broni (DX)