EMP grenade (DX)

The Electromagnetic Pulse (EMP) Grenae is "creates a localized pulse that will temporarly disable all electronics within its area of effect".

EMP Grenades are formally introduced by Anna Navarre at Battery Park after you retrieve the ambrosia container.

Tactics
The EMP grenade has a few major uses:
 * It can permanently disable security robots in a patrol route, when you otherwise want to use explosives for other uses.
 * It can temporarly disable the red and blue security beams.
 * It can non-destructivly push other AI characters away.

Characters and EMP Grenades

 * Anna Navarre will give you two EMP grenades for the hostage rescue in the subway. However, if you say you have nerves of steel, you will only get one.

In-game Description
The EMP Grenade creates a localized pulse that will temporarly disable all electronics within its area of effect, including cameras and security grids.

&lt;UNATCO OPS FILE NOTE JRI34-VIOLET&gt; While nanotech augmentations are largely unaffected by EMP< experiments have shown that it WILL cause the spontaneous dissipation of stored bioelectric energy. -- Jamie Reyes &lt;END NOTE&gt;

Granat EMP (DX)