Board Thread:Projects/@comment-30128802-20170725074359/@comment-24729554-20170725201847

You've raised valid arguments Aeratus as to why not all articles should be entirely in-universe. There will be certain pieces of information that are important to include that I guess might not be possible to add to the article without taking it out-of-universe momentarily.

Maybe we could allow the introductory paragraph at the beginning of articles to contain real-world info such as the status of the character as a protagonist/antagonist etc. and on some occasions to specify what mission they appear in (one example that comes to mind is Richard Smallhorn who is only relevant to the Cult of Personality side mission). Other than that, I think info such as what mission/game a certain event occurs during should be left to the references as Mechemik said. This achieves articles that are mostly in-universe, while also not excluding information that might be useful to the reader. Do you think that solves the problem or have you other suggestions?