Developer interviews and commentary

This page lists interviews and other commentary media from Deus Ex series developers affiliated with Eidos Montréal that contain information on the Deus Ex series and its development.

Jean-François Dugas interviews

 * J.-F. Dugas (Jun 10, 2010). "Eidos Montreal's Jean-François Dugas". Eurogamer (interview). Interviewed by Will Porter.
 * J.-F. Dugas (Jul 26, 2010). "Inciting A (Human) Revolution: The Deus Ex Interview" (archived). Gamasutra (interview). Interviewed by Chris Remo. Archived 2010-07-27.
 * J.-F. Dugas and David Anfossi (Aug 25, 2010). "Deus Ex: Human Revolution Interview". IGN (interview). Interviewed by Patrick Kolan.
 * J.-F. Dugas (Sep 13, 2010). "Deus Ex 3: Jean-François Dugas Interview". Rock Paper Shotgun (interview). Interviewed by Jim Rossignol.
 * J.-F. Dugas (Nov 18, 2010). "Deus Ex gameplay detailed: Jean-Francois Dugas talks through the new footage". Eurogamer (interview). Interviewed by Wesley Yin-Poole.


 * J.-F. Dugas (Feb 24, 2011). "Deus Ex Human Revolution interview 1/5: the approach to the game and the story". Dome.fi/Checkpoint TV (video interview).
 * J.-F. Dugas (Feb 24, 2011). "Deus Ex Human Revolution interview 2/5: balance between action and RPG". Dome.fi/Checkpoint TV (video interview).
 * J.-F. Dugas (Feb 24, 2011). "Deus Ex Human Revolution interview 3/5: AI and action". Dome.fi/Checkpoint TV (video interview).
 * J.-F. Dugas (Feb 24, 2011). "Deus Ex Human Revolution interview 4/5: The story, script and influences". Dome.fi/Checkpoint TV (video interview).
 * J.-F. Dugas (Feb 24, 2011). "Deus Ex Human Revolution interview 5/5: PC-version". Dome.fi/Checkpoint TV (video interview).
 * J.-F. Dugas (Apr 2, 2011). "Deus Ex: Human Revolution Interview: Jean-Francois Dugas, Part 1". x360aNews YouTube channel (video interview).
 * J.-F. Dugas (Apr 3, 2011). "Deus Ex: Human Revolution Interview: Jean-Francois Dugas, Part 2". x360aNews YouTube channel (video interview).

Mary DeMarle interviews

 * M. DeMarle (Nov 17, 2010). "PSLS Presents – Mary DeMarle, Lead Writer for Deus Ex: Human Revolution". PlayStation LifeStyle (interview).
 * M. DeMarle (Nov 13, 2010). "Deus Ex: Human Revolution story interview". Gaming Target (video interview).
 * M. DeMarle (Feb 2, 2011). "Will Deus Ex: Human Revolution make you cry?". Eurogamer (interview). Interviewed by Wesley Yin-Poole.
 * M. DeMarle (Feb 3, 2011). "DX3: "We Didn't Want To Go Black & White"". Rock Paper Shotgun (interview). Interviewed by Quintin Smith.
 * M. DeMarle (Mar 3, 2011). "Deus Ex: Human Revolution interview with Eidos Montreal's Mary DeMarle" (archived). AtomicGamer (interview). Archived 2011-03-05.
 * M. DeMarle (Mar 16, 2011). "Interview: Mary DeMarle, Lead Writer for Deus Ex: Human Revolution". ShackNews (interview).
 * M. DeMarle (Jul 13, 2011). "Interview with Mary DeMarle, narrative director for Deus Ex: Human Revolution". VentureBeat (interview).

Jonathan Jacques-Belletête (J. J.-B.) interviews

 * J. J.-B. (Mar 17, 2010). "Deus Ex: Human Revolution interview" (archived). Gaming Bits (interview). Archived 2013-04-01.
 * J. J.-B. (Mar 31, 2010). "Deus Ex: Human Revolution: Interview With Jonathan Jacques-Belletête". GameRant (interview).
 * J. J.-B. (Mar 2010). "GDC 2010: Deux Ex: Human Revolution Art Interview". GameSpot's YouTube channel (video interview).
 * J. J.-B. (May 2, 2011). "Deus Ex: Human Revolution Interview – Jonathan-Jacques Belletete Talks Designing The Future". XBox Achievements (interview).
 * J. J.-B. (Jun 16, 2010). "Interview: the art of Deus Ex: Human Revolution". PCGamer (interview). Interviewed by Tom Frances.
 * J. J.-B. (Oct 5, 2010). "Deus Ex: Human Revolution Interview". IGN (interview). Interview article by Quintin Smith.
 * J. J.-B. (Oct 11, 2010). "Interviews// Deus Ex: Human Revolution". SPOnG (interview).

Other developer interviews

 * Stephane D'Astous (Nov 30, 2007). "Q&A;: Stephane D'Astous, Eidos Montreal" (archived). Develop (interview). Archived 2008-02-06. Interviewed by Michael French.
 * David Anfossi, J.-F. Dugas and J. J.-B. (Dec 15, 2010). "Deus Ex: Human Revolution Interview". Edge (interview). Archived 2010-12-17.

Commentary media published by Eidos Montréal
Ask JJB was a series of Q&A videos featuring Jonathan Jacques-Belletête, published on the EidosMontreal YouTube channel. Some video in the series also featured Jean-François Dugas or Mary DeMarle. This series includes the following videos:
 * J. J.-B. (Dec 20, 2010). "Ask JJB - Do all augs require equal Praxis Points?".
 * J. J.-B. (Dec 22, 2010). "Ask JJB - Is being an art director a difficult job?".
 * J. J.-B. (Dec 23, 2010). "Ask JJB - How are the loading screens placed in the level?".
 * J. J.-B. (Jan 3, 2011). "Ask JJB - What are your three favorite qualities of DX:HR?".
 * J. J.-B. (Jan 7, 2011). "Ask JJB - How has your gaming background influenced the art direction?".
 * J. J.-B. (Jan 7, 2011). "Ask JJB - Are there lean keys on the PC version?".
 * J. J.-B. (Jan 10, 2011). "Ask JJB - Are the geometrical patterns linked to the story in any way?".
 * J. J.-B. (Jan 12, 2011). "Ask JJB - What's your personal stance on transhumanism?".
 * J. J.-B. (Jan 14, 2011). "Ask JJB - How did you make things look less advanced than the original?".
 * J. J.-B. (Jan 21, 2011). "Ask JJB - How many buildings will the player be able to enter?".
 * J. J.-B. (Jan 24, 2011). "Ask JJB - What were you hoping to accomplish with a Deus Ex title?".
 * J. J.-B. (Jan 28, 2011). "Ask JJB - What was your favorite level in the original Deus Ex?".
 * J. J.-B. (Feb 1, 2011). "Ask JJB - What's the mission structure like?".
 * J. J.-B. (Feb 4, 2011). "Ask JJB - Will you ever make a game rated AO?".
 * J. J.-B. (Feb 8, 2011). "Ask JJB - How exactly does health regen work?".
 * J. J.-B. (Feb 23, 2011). "Ask JJB - Does Adam Jensen ever make jokes or smile?".
 * J. J.-B. (Feb 24, 2011). "Ask JJB - Why do the characters have small heads in the game?".
 * J. J.-B. (Feb 28, 2011). "Ask JJB - Can players kill all NPCs and still progress?".
 * J. J.-B. (Mar 4, 2011). "Ask JJB - Are there connections between DX:HR and the first Deus Ex?".
 * J. J.-B. and J.-F. Dugas (Mar 14, 2011). "Ask JJB - Where does the name Adam Jensen come from?".
 * J. J.-B. and J.-F. Dugas (Mar 18, 2011). "Ask JJB - How many weapons are in the game? Upgrades?".
 * J. J.-B. and M. DeMarle (Mar 29, 2011). "Ask JJB - Will augmenting Adam impact the storyline?".
 * J. J.-B. and M. DeMarle (Apr 1, 2011). "Ask JJB - Why can't players choose the main character's gender?".
 * J. J.-B. and M. DeMarle (Apr 8, 2011). "Ask JJB - How are questions of personal ethics tackled in DX:HR?".
 * J. J.-B. (Apr 13, 2011). "Ask JJB - Will Adam's glasses always be activated?".

Interviews

 * M. DeMarle (Sep 2011). "GDC Online Speaker Spotlight: Mary DeMarle On Storytelling In Deus Ex: HR". GDC (interview).
 * J.-F. Dugas (Sep 23, 2011). "DXHR Interview: Boss Fights, Endings, DLC". Rock Paper Shotgun (interview). Interview article by Jim Rossignol

Developer presentations

 * M. DeMarle (Oct 2011). "Building the Story-driven Experience of Deus Ex: Human Revolution" (GDC Online 2011 session). GDC.

Interviews

 * M. DeMarle (Oct 8, 2015). "Interview with Deus Ex: Mankind Divided Executive Narrative Director Mary DeMarle". GamesRadar 's YouTube channel (video interview).
 * M. DeMarle (Nov 6, 2015). "Adam Jensen as saint or serial killer: Mary DeMarle on Deus Ex" (archived). Stevivor (interview). Archived 2022-04-13.
 * M. DeMarle (Nov 12, 2015). "Walking the divide in a darker world: Mary DeMarle on Deus Ex: Mankind Divided" (archived) Stevivor (interview). Archived 2022-08-11.
 * M. DeMarle (Nov 1, 2015). "Deus Ex writer: each ending in Human Revolution was the 'correct' ending". PCGamer (interview). Interviewed by Shaun Prescott. Archived 2015-11-06.
 * M. DeMarle (Nov 15, 2015). "PAX Aus 2015: Interview with Deus Ex: Mankind Divided Lead Writer Mary DeMarle". Game Cloud (interview). Interviewed by Patrick Waring. Archived 2016-03-29.

Articles with commentary

 * M. DeMarle (commentary) – Rich Wordsworth, (Aug 2, 2016). "How to write Deus Ex: Mankind Divided: Lead writer, Mary DeMarle, on controversies and why story games make us shoot people" (archived). Red Bull. Archived 2021-10-10.