User blog comment:ResistanZ/Sorry In Advance.../@comment-5627730-20141214093506/@comment-368004-20141215224556

The in-universe style may be very attractive, but it introduces a little bit of problems, such as finding a form of distinguishing events, places and characters from different games other than by the games themselves. And then we find sections "in 2052"/"in 2072" et caetera, which sound very artificial as an in-universe source ("clinics located around the world between 2011 and 2050s", ugh...). But leaving them out might leave ambiguous this tiny little fact that LIMB clinics are nowhere to be found in Deus Ex and Invisible War. Actually in-universe and out-of-universe style of writing may very well coexist; it wouldn't hurt your rewrite to add explicitly what the player can do in LIMB clinics (buy praxis and medicine; we were supposed to buy new augmentations, but the beta-testers were forgetful about it, so it was cut). Note that we can't buy neuropozyne there, despite being told by the in-game fiction that we could.

Of course, the notion of cramming the entire game plot into every other article is a problem in itself.