Turret (DX)

Turrets are automated security devices in Deus Ex. Turrets serve as obstacles in the game environment and will fire upon the player when the player is detected.

Overview
Turrets are mounted to other structures, such as a ceiling, wall, or the ground. Turrets are usually coordinated with a security camera, alarm sounder panel, or laser tripwire. Otherwise, they do not fire and remain neutral. Accordingly, turrets can often be neutralized by hacking a security terminal and shutting down the camera that coordinates the turret.

A level of advanced or higher in the computer skill allows the player to directly disable turrets, or set them to fire on the enemy, when the security terminal controlling the terminal is hacked.

Destroying turrets
Like cameras and alarm panels, turrets have a minimum damage threshold of 50. Therefore, turrets are invulnerable against weapons that do less than 50 damage, with the exception of shotguns loaded with sabot shells. Sabot shells are not subject to the minimum damage threshold.

Weapons that do at least 50 damage include the following:
 * All explosives, including LAMs, GEP gun rockets, LAW rockets, and the Assault Rifle's 20mm HE secondary ammunition.
 * A sniper rifle (25 base damage) with a master level rifle skill, which raises damage to 50.
 * The Dragon's Tooth Sword has a base damage of 20x5 (five hits of 20 damage each). A master level low-tech skill alone is not sufficient to reach 50 damage. However, the 50 damage threshold can be reached by a combination of weapon skill and augmentations (Combat Strength and/or Targeting).