LAW

The Light Anti-Tank Weapon (LAW) is a single shot anti-armor rocket launcher based on the M72 Light Anti-Armor Weapon. In addition to being a tank-buster, it can also destroy large robots with ease. It fires an unguided, non-tracking rocket and is disposed of after use. Its mixture of cheapness and effectiveness has made it a popular anti-tank weapon throughout the world.

The first area the LAW is found is in the Hell's Kitchen's Sewers.

Tactics
The LAW takes up four horizontal slots in the inventory screen, like the Sniper Rifle, but as it is a single shot weapon, it may not be in a player's interest to pick it up. A player already carrying a GEP gun, LAMs, or 20mm HE ammo will find little use for a LAW, but a player without explosives in a tight situation may decide it is worth carrying.

The LAW can be shot without restriction at any target, but like the GEP gun, if shot at organics they will explode leaving no pickups. The best targets for LAWs are mechanical targets such as bots, turrets, and cameras or doors and other obstructions. The LAW has no targeting capabilities as the GEP gun does, but its damage and blast radius make up for this shortcoming. It is best shot from a distance with plenty of cover to give a player time to properly target.

The LAW icon includes a scope, but the weapon possesses no zooming capabilities.

In-game Description
The LAW provides cheap, dependable anti-armor capability in the form of an integrated one-shot rocket and delivery system, though at the expense of any laser guidance. Like other heavy weapons, the LAW can slow agents who have not trained with it extensively.

LAW