Talk:Augmentations guide (DXHR)

There needs to be a third heading here, perhaps "Exploration Playthrough" or "Hacking Playthrough". Prioritizing hacking and access augs makes, for example, the cloaking device mostly unnecesary as you can go around and sneak up from alternate angles in many encounters as well as unlocking significant exploration bonus XP and hacking XP, money, and virus rewards.. Punch Through Walls, Lift Heavy Objects, and Hacking Stealth and Hacking Capture augs are the most important for this playstyle, along with dermal armor for the boss fights.

Weregamer 21:53, August 30, 2011 (UTC)weregamer

Also, the "stealth enhancer" aug line is really not that useful for stealth - by the time you have the praxis to spare on it you will have learned what it can show you anyway. I'd recommend See Through Walls as much more valuable.

Weregamer 21:53, August 30, 2011 (UTC)weregamer

Suggest adding weapon combinations (with specs like damage and rate of fire) for each "style" of play, ie for stealth the stun gun and tranq rifle, combat rifle for bosses, etc and then whatever is preferable for a shmup playthrough, not my cup of tea. Then change the title of the article to Character Spec Guide or whathaveyou.

Also agree with the previous comment.

Philanthr0py 17:25, September 8, 2011 (UTC)