LAW

The Light Anti-Tank Weapon (LAW) is a single shot anti-armor rocket launcher based on the M72 Light Anti-Armor Weapon. In addition to being a tank-buster, it can also destroy large robots with ease. It fires an unguided, non-tracking rocket and is disposed of after use. Its mixture of cheapness and effectiveness has made it a popular anti-tank weapon throughout the world.

The first area you'll find a LAW at is in Hell's Kitchen's Sewers.

Tactics
The LAW is only useful against large robots, medium dinosaurs and small, dense crowds of people the user doesn't mind turning indiscriminately into so much pâté (mildly seasoned by any nearby weapons, doors, ornaments, crates and furniture). However, they take four blocks in the inventory, and LAWs are not usually near large robots. That means you'll have to find a LAW, then haul it around until you find a large robot. It's much easier just to hit a large robot with two GEP gun rockets or LAMs. Doing saves you a lot of inventory space. This problem is compounded by the fact that you will find several early on when you don't really need them, and hardly any later on when you do.

The LAW model includes a scope, but the weapon possesses no zooming capabilities.

Recreation
While usually not entirely practical in combat situations, the LAW has proven extremely effective in stress relief and general recreation. Its ability to blow through practically anything that isn't either pure level geometry or a Plot-Critical-Character (the two most indestructible materials known to man) as though it were made of damp rice paper gives the LAW almost limitless potential. Uses include:


 * Helping your brother clear out his apartment before moving out;
 * Reducing the customer base of a competing Triad's inconveniently successful Nightclub;
 * Letting a famous actress, her maid, her living room and most of her windows know what you think of her movies without going to the trouble of actually talking to her;
 * Settling gang wars without getting overly involved;
 * Resolving hostage situations;
 * Resolving domestic disputes;
 * Simplifying Terrorist Negotiations;
 * Exterminating pests such as rats, cockroaches, acidic chickens and mole people;
 * Taking Before and After shots of a busy marketplace;
 * Ensuring witnesses don't;
 * Creating your own fireworks;
 * Painting your walls black... or red;
 * Permanently opening doors;
 * Performing Viking funerals.

In-game Description
The LAW provides cheap, dependable anti-armor capability in the form of an integrated one-shot rocket and delivery system, though at the expense of any laser guidance. Like other heavy weapons, the LAW can slow agents who have not trained with it extensively.

LAW