Nanoblade (DXMD experimental augmentation)

Nanoblade is now an upgradable augmentation in Deus Ex: Mankind Divided. Unlike in Deus Ex: Human Revolution, Adam Jensen can now fire his nanoblades as a projectile, useful for killing enemies from afar, causing distractions, or even explosions.

Description
''The Nanoblade is an attachment mounted on a Cybernetic Arm Prosthesis and is concealed unless deployed. It is most often wielded as a melee weapon, but may also be used as a projectile.''

''The augmentation upgrades the blade forearm sheath to include a launcher apparatus that can eject the blade. It also includes a high-energy molecular assembler that, with the proper supply of silicon-carbide cartridges, rapidly fashions a replacement lamellar graphite blade and affixes it to the sheath, ready for melee or ranged combat.''

Fire the nanoblade as a projectile.

Warning: This augmentation is experimental. Unlocking it will add to the Overclock.
 * Activation cost: 2 Praxis
 * Activation: manual
 * Energy consumption: ammo (Nano-Blade Ammo)

Impact Velocity Shot
''The signature square blade is tweaked to be ejected, essentially becoming a heavy crossbow lodged in the forearm. When fired, it has enough velocity to fatally wound and launch a victim airborne.''

If near any walls or other solid objects, the target may be both impaled and pinned to the surface.

Fire the Nanoblade as a projectile which can pin targets. Blades have limited tracking capabilities (the split-second orange POR markers), and try their best to angle towards the target's head and shoulders, which generally results in an instant-kill against human sized opponents. Very tough enemies, like armored cops and armored Shadow Operatives, can sometimes survive a shoulder or bodyshot from this aug on rare occasions. Uncharged blades have a maximum range of 30 meters, but only track out to 25 meters. At these ranges, hits are far from guaranteed, unless the target is motionless.
 * Upgrade requirement: Nanoblade
 * Upgrade cost: N/A
 * Activation: manual
 * Energy consumption: ammo

Explosive Heat Blade
''The Nanoblade can be upgraded with a small amount of liquid explosive nestled between plates within the lamellar graphite blade. A chemical reaction begins when the blade is heated, and ends when it strikes a surface with sufficient force. The blade then shatters into several smaller fragments, fatally wounding living entities within its area of effect.''

Charge the Nanoblade to heat it into an explosive variant. Bursts into smaller shards over time. Players standing too close to the impact zone will take significant damage from the blast (120+ HP, even with tier 3 Rhino Armor). Charged blades have a maximum range of 50 meters, but no tracking ability whatsoever.
 * Upgrade requirement: Impact Velocity Shot
 * Upgrade cost: 1 Praxis
 * Activation: manual
 * Energy consumption: ammo

Background
The Nanoblade firing mechanism was developed by Vadim Orlov. Blueprints of Orlov's design can be found in the Tai Yong Medical corporate vault of the Palisade Property Bank.

Trivia

 * Nanoblades are composed of silicon carbide, a ceramic material that is is a hard (difficult to scratch) and brittle (fractures instead of undergoing significant deformation).
 * When the blade explodes, small fragments may be seen. The explosion sound effects are akin to glass and tin can explosions.


 * In being able to pin down targets, the blade appears to be launched with immense kinetic energy.