Cut side missions (DXMD)

This page describes cut side missions for Deus Ex: Mankind Divided. These missions do not appear in the released game, and are therefore considered to be cut content.

Scene data in Deus Ex: Mankind Divided mention 7 cut missions, as indicated by the name "CUT" in the internal file path for various event flags. All event flags in scene data have path name "Scene\Global Include\Global_Database\Side_Missions\". Each entry appears to corresponds to an event that can occur in the mission. Some cut missions in this data set correspond to missions in list of side missions dated around 2013.

SM06_CUT
This mission involves Dušan Sokol, Luboš, a Santeau representative, and Golem City police.

Event flags

 * SM06_CUT\bDusanHasGivenPassword
 * SM06_CUT\bDusanIsInvalidated
 * SM06_CUT\bDusanRefusedToDealWithCops
 * SM06_CUT\bDusanRefusedToUntie
 * SM06_CUT\bDusanSaved
 * SM06_CUT\bGolemCopCompletedNegoSecondRound
 * SM06_CUT\bGolemCopHasAskedCopToLetGo
 * SM06_CUT\bGolemCopHasTriedToBribeCop
 * SM06_CUT\bGolemCopIntroDone
 * SM06_CUT\bHasHandledSanteauRep
 * SM06_CUT\bHasMetDusan
 * SM06_CUT\bHasMetLubos
 * SM06_CUT\bHasReassuredLubos
 * SM06_CUT\bLubosInvalidated
 * SM06_CUT\bLubosKnowsDusansDead
 * SM06_CUT\bSM06MissionActive
 * SM06_CUT\bSM06MissionComplete

SM10_CUT / Buy for One, Sell for Two
This mission appears to correspond to the mission SM 10: "Buy for One, Sell for Two" in the 2013 missions list. The mission features the cut characters Evzen and Renata, the latter of which is also mentioned in the 2013 missions list. A unique character model for Renata exists in the game files of the final game, but the model was repurposed to portray a thug in Zeleň Apartments #22 (Bonbon/Neon dealers' apartment unit).

Event flags

 * SM10_CUT\bCausedChaos
 * SM10_CUT\bEvzenAugPermitsIntroDone
 * SM10_CUT\bEvzenBribeIntroDone
 * SM10_CUT\bEvzenMentionedAugPermitsProblem
 * SM10_CUT\bEvzenPanicMode
 * SM10_CUT\bEvzenPaperworkIntroDone
 * SM10_CUT\bHasAcceptedRenataDemand
 * SM10_CUT\bHasAcquiredPermit
 * SM10_CUT\bHasRetrievedGunPart1
 * SM10_CUT\bJimIntroDone
 * SM10_CUT\bPermitGivenToRenata
 * SM10_CUT\bPermitViolentResolution
 * SM10_CUT\bRenata2ndIntroDone
 * SM10_CUT\bRenataChoseAltruistic
 * SM10_CUT\bRenataChoseDeathAndVelvet
 * SM10_CUT\bRenataChoseDemanding
 * SM10_CUT\bRenataChoseDionysus
 * SM10_CUT\bRenataChoseLittleBohemia
 * SM10_CUT\bRenataChoseNoneOfThem
 * SM10_CUT\bRenataChoseSly
 * SM10_CUT\bRenataGunInfoDone
 * SM10_CUT\bRenataGunQuestAccepted
 * SM10_CUT\bRenataGunQuestOffered
 * SM10_CUT\bRenataInvalidated
 * SM10_CUT\bRenataMentionedStoreSign
 * SM10_CUT\bRenataPlayerHelpedWithStoreName
 * SM10_CUT\bRenataStoreInfoDone

SM11_CUT / Painted Black
This mention features the cut characters Rasmus and Mr. Grey. A unique character model for Mr. Grey exists in the game files of the final game, but the model was repurposed to portray a thug in Zeleň Apartments #22. SM11_CUT appears to correspond to SM11: "Painted Black" in the 2013 list, since it involves Václav Koller, who is also mention in the 2013 missions list.

Event flags

 * SM11_CUT\bAdamGotFirstHUDHack
 * SM11_CUT\bChangMentionedHackedHud
 * SM11_CUT\bCollectBribe
 * SM11_CUT\bDidNotKillMrGrey
 * SM11_CUT\bHackingConvoOptionAvailable
 * SM11_CUT\bHasAttemptedTracing
 * SM11_CUT\bKnowsRasmus
 * SM11_CUT\bKollerMentionedTracing
 * SM11_CUT\bKollerTracing
 * SM11_CUT\bMentionedProblemToKoller
 * SM11_CUT\bMrGreyConversationAvailable
 * SM11_CUT\bMrGreyHostile
 * SM11_CUT\bMrGreyLeaves
 * SM11_CUT\bPlayerHasSocialAug
 * SM11_CUT\bRasmusConversationMode
 * SM11_CUT\bRasmusHostile
 * SM11_CUT\bRasmusIntroDone
 * SM11_CUT\bRasmusKilled
 * SM11_CUT\bRasmusLeaves
 * SM11_CUT\bSuggestedKoller
 * SM11_CUT\bVegaConversationMode

SM12_CUT
This mission involves the cut characters Jakub and Nichols. The name Jakub is mentioned in other contexts (including a cut email), but it is unknown whether those other uses of the name relate to this cut mission.

Event flags

 * SM12_CUT\bJakubFailure
 * SM12_CUT\bJakubPassedIntro
 * SM12_CUT\bJakubStalemate
 * SM12_CUT\bJakubSuccess
 * SM12_CUT\bNicholsConversationMode
 * SM12_CUT\bNicholsMissionComplete
 * SM12_CUT\bNicholsMissionFail
 * SM12_CUT\bSavingJakub

SM14_CUT / Neon Nights
SM14_CUT is a cut, early version of SM00: Neon Nights that is also mentioned in the 2013 missions list. This early version of Neon Nights involves the cut characters Stefa and Konrad, as well as the character Bonbon who appears in-game.

Based on the known information, the main similarity with the in-game Neon Nights mission is destroying the neon factory/lab in the sewers at the end of the mission. One major difference is that the original mission included interactions with Stefa and Bonbon in the original mission. In the final game, Stefa was cut, along with Stefa, and Bonbon became a background character with no special interactions with the player. Thus, compared to the original mission, the in-game Neon Nights focuses on investigating the clues in the game environments, without character interactions until the very end.

Additionally, while Bonbon is a Neon dealer in the final game, but may have had a different plot role in the original mission, given that the event flags indicate that Bonbon provides the location of the Neon factory to the player. The event flags also mention a gang war, which is not part of the Neon Nights mission in the final game.

Event flags
The following event flags relate to Stefa and a character called "Konrad":


 * SM14_CUT\bRemembersStefaFromTrain
 * SM14_CUT\bHasMetStefa
 * SM14_CUT\bHasFoundKonrad
 * SM14_CUT\bStefaAskedForVengeance
 * SM14_CUT\bOutForVengeance

The 2013 missions list mentions a mother searching for her son. Based on the above event flags, Stefa appears to be the mother and Konrad appears to be the son. The game files include an entry "4_KonradCorpse__ES_PoorDistrict" (Game.layer0.all.archive, line 74808516), suggesting that Konrad was to be found dead.

The mission also has the following event flags. The sequence is not specified in the game files, but the event flags have been arranged below approximately based on the 2013 missions list, which indicates that the player would meet with Bonbon first and the destroy the Neon lab later on:


 * SM14_CUT\bSM14MissionOffered
 * SM14_CUT\bSM14MissionActive
 * SM14_CUT\bHasNeonWrapper
 * SM14_CUT\bHasMetJunkie
 * SM14_CUT\bInformedAboutNeon
 * SM14_CUT\bGangWarTriggered
 * SM14_CUT\bHasMetBonbon
 * SM14_CUT\bHasSweetTalkedBonbon
 * SM14_CUT\bReceivedFactoryLocationFromBonbon
 * SM14_CUT\bKilledAllGangMembers
 * SM14_CUT\bFactoryDestroyed
 * SM14_CUT\bStefaInformedAboutFactory

SM15_CUT / Phantom Limb
This mission involves the cut characters Havel, Poppy, Karel, and Ambrose. A portrait of Havel exists in the game files, but the portrait was repurposed to depict a different character. A unique model for Poppy exists in the game files, but the model was repurposed to depict little k. The designation of "SM15" matches the designation for the mission "Phantom Limb" in the 2013 missions list, although plot details are scant.

Event flags

 * SM15_CUT\bAcceptedHavelsDemands
 * SM15_CUT\bAmbroseAskedAboutCPU
 * SM15_CUT\bAmbroseIntroDone
 * SM15_CUT\bGotMedsFromPoppy
 * SM15_CUT\bHarmonyIntroDone
 * SM15_CUT\bHarmonyLeftOnce
 * SM15_CUT\bHasGivenProgramToHavel
 * SM15_CUT\bHasGivenServomotorToHavel
 * SM15_CUT\bHasReadHavelJournal
 * SM15_CUT\bHasRetrievedChip
 * SM15_CUT\bHasRetrievedCode
 * SM15_CUT\bHavelFoundEmptyBottle
 * SM15_CUT\bHavelFoundPrescription
 * SM15_CUT\bHavelKnowsAboutKarel
 * SM15_CUT\bHavelKnowsAboutSuicide
 * SM15_CUT\bHavelKnowsInspiration
 * SM15_CUT\bHavelKnowsPoppyIsMother
 * SM15_CUT\bHavelMentionedMedication
 * SM15_CUT\bHavelMentionedPrescription
 * SM15_CUT\bHavelOfferedPills
 * SM15_CUT\bHavelPreemptiveGiveChip
 * SM15_CUT\bHavelSacrificeOptionUsed
 * SM15_CUT\bKnowsPoppyIsMother
 * SM15_CUT\bPoppyAcceptedMission
 * SM15_CUT\bPoppyFoundKarelMail
 * SM15_CUT\bPoppyHasBeenMet
 * SM15_CUT\bPoppyHatesAdam
 * SM15_CUT\bPoppyIntroDone

Event flags

 * SM17_CUT\bKollerAskedAboutBlackMarketAugs
 * SM17_CUT\bKollerAskedAboutBladeAug
 * SM17_CUT\bKollerAskedAboutBladeJob
 * SM17_CUT\bKollerKnowsKovacAlreadyGivenCompound
 * SM17_CUT\bKollerSM17MissionAvailable
 * SM17_CUT\bKollerSM17MissionOffered
 * SM17_CUT\bPreEmptiveDataStick
 * SM17_CUT\bPreEmptiveRegulator

Loose Ends
The 2013 missions list includes the mission "Loose Ends," designated "SM 2" and featuring Lukáš Babik.

Friends on the inside
The 2013 missions list also mentions the mission "Friends on the inside," designated "SM 6." The only data in the list is the location of "Jarek's apartment (defenestration)" as part of the "Poor District - Apartments." Since this mission take place in Prague, it appears that it was replaced by SM06_CUT, which is set in Golem City.

Honza's quest
The game files mention a quest related to the cut character Honza Epstein. This quest does not have any known mission number designation, and is described only in raw unused texts. For further information on the quest, please see the character article for Honza.