Ballistic Protection

Ballistic Protection is a subdermal augmentation in ''Deus Ex. ''It is a nanotechnological augmentation that, when activated, provides resistance against damage from bullets and bladed weapons.

This augmentation is installed from the augmentation canister that also includes EMP Shield. Since there are two instances of this canister and two subdermal slots, it is possible to install both Ballistic Protection and EMP Shield if the canister for Cloak / Radar Transparency is not used.

Description
Monomolecular plates reinforce the skin's epithelial membrane, reducing the damage an agent receives from projectiles and bladed weapons.


 * TECH ONE: Damage from projectiles and bladed weapons is reduced slightly.
 * TECH TWO: Damage from projectiles and bladed weapons is reduced moderately.
 * TECH THREE: Damage from projectiles and bladed weapons is reduced significantly.
 * TECH FOUR: An agent is nearly invulnerable to damage from projectiles and bladed weapons.

Effects
Ballistic Protection is an active augmentation that consumes 60 units of bioenergy per minute.

When activated, this augmentation provides resistance to the following damage types:


 * Ballistic – Damage caused by bullets and lethal melee weapons.
 * Turret Shot – Damage caused by the gunfire of turrets.

The amount of resistance depends on the tier level, as listed below.

Canister locations

 * Lebedev's 747 (3rd Mission) – In the cargo hold of the aircraft, inside a locked container (code: 9905)
 * Morgan Everett's Home (10th Mission) – In Everett's lab, inside a locked container (code: 2384)