Talk:Deus Ex Wiki

Great job and change small things
Excellent work ;), I'll just change 3 small things. Already Deus Ex and Deus Ex: Invisible War should be first Deus Ex: Human Revolution. In addition in future, for each page displayed on the home, for example "Items" and "Weapons", I create their own page and then put their own page when it is done instead of category page. Also, title images are not transparent or background color, I'll do it.

Add news too but I don't know how but it should not be complicated =). And correct some mistake, Area 51 doesn't appears in Deus Ex: Invisible War for example.

Otherwise I say again, great job! Itachou [~talk~] 18:22, January 25, 2011 (UTC)

Like I said earlier, there will be improvements (including news) but it will take some time. Specially because DA2s' launching day is getting near I have to spend some time with Admin work in DA Wiki. -- Snfonseka 18:49, January 25, 2011 (UTC)


 * No problem ;). I'm the most active admin and contributor of the Wiki and CAM2 entrusted to me personally, so don't worry if I change some stuff from here and there but you've already done a huge work, I'm publish the news, you can go for rest for now =)! Ha also, press to play the new Dragon Age! I already preordered =)! Itachou [~talk~] 19:00, January 25, 2011 (UTC)

Voila, first news published ;)! Also, I think the "Quotes emplacement" and the "News emplacement" should be inverted, for a fast acces of the news and a better emplacement, what do you think? Itachou [~talk~] 22:17, January 25, 2011 (UTC)

What has happened to the "Quotes" portal section? -- Snfonseka 18:30, January 27, 2011 (UTC)


 * Finally not, it's very well like that, no change. After reflection, it's suitable for this homepage template type ;). Itachou [~talk~] 00:10, January 30, 2011 (UTC)

I have a question: why the infobox template for the 3 DEX games and locations of HR are unvailable? Someone delete the template?--Elpeppo87 13:20, February 8, 2011 (UTC)


 * Looks like Itachou had fun with them. Too bad the infoboxes are so spaghetti-coded. I'll try to do something.--Nathan2000 01:48, February 10, 2011 (UTC)

Are you sure it's me? I don't remind deleting anything in the main page templates. Itachou [~talk~] 12:08, February 14, 2011 (UTC)
 * This is the infobox those pages used. You moved it and deleted the redirect, I have no idea why.--Nathan2000 16:02, February 19, 2011 (UTC)

Ha yes, an infobox which served for Deus Ex: Human Revolution characters, moved since the Wiki has already an characters infobox, no need two, but the infobox was interesting so I renamed this and keep in the shadow. Finally, this infobox is the " Organisation Infobox ", so no deleting ;). Itachou [~talk~] 18:49, February 19, 2011 (UTC)

Hi, I propose we change the weapon parameter of "Clip Size" to "Base Capacity"
Going through some of the articles I noticed that "clip size" is the phrase used to denote ammo capacity. Maybe it's a really small nitpick, but no weapon featured in the Deus Ex game use a "clip." Clips are technically pieces of metal that simply hold (or clip) bullets together, but have no mechanical function of their own in the loading of a firearm. The pistols, rifles, and shotguns use magazines (Using the words clip and magazine interchangably with gun users, will get you talked down), the flamethrowers use fuel canisters, the cattle prod uses batteries.

Furthermore, the numbers listed are set in and inflexible. For example the pistol entry is set at 6. In the games you could modify the weapon's ammunition capacity. The number six is only the base capacity. Maybe it's a small nitpick, but think about it.