Augmentations (DXHR)

- Please don't create specific pages, only after the game is out - 

The augmentations that the player can implant in his body in Deus Ex: Human Revolution are mechanical-augmentation unlike previous games where it was nano-augmentation.

The augmentations featured are:
 * Icarus Landing System
 * IFF
 * Retinal Prosthesis
 * MHD-995 Hacking Device
 * Infolink
 * Smart Vision
 * Social Enhancer
 * Typhoon Explosive System
 * Cloaking system
 * Strength augment
 * Energy Boost

These augmentations are installed into slots in various parts of the body. This choice is permanent, so once the augmentation is installed, it cannot be undone in the remainder of the game.

The augmentation menu doesn't seem to have augmentations for specific body parts like previous Deus Ex games. Instead, everything is handled through one big menu. The augmentation devices have different colors in the bottom-right corners of the selection icons. Green seems to be damage resistance, something about health, and battery/energy recharge rates. Yellow seems to indicate hacking and other informational types of skills. Red seems to be all about melee and ranged damage. Each augmentation seems to be upgraded and have one, two or three "Tech" levels.

Below is a list of the augmentations and their functions:

Pre-installed
Infolink - This augmentation allows an individual (or AI) to contact you vocally through an electronic transmission. This has no upgrading capacity.

IFF - This augmentation utilises the cross hairs in front of you to distinguish between person or otherwise. If the cross hairs do not change, the object cannot be destroyed. If the cross hairs turn into a white target, the object can be destroyed. If they turn into a orange target, it's a person. This also has no upgrading capacity.

Single Takedown - This augmentation will allow you to make simple takedown

MHD-995 Hacking Device - This augmentation will allow you hack into computers with a minimum allocation of option. The skill tree for this device shows us upgrades for leveling the device (decreasing hacking time probably), disabling cameras, hacking robots and finally hacking turrets.

Retinal Prosthesis

Cranial
Social Enhancer - provides its user with a direct monitor of behavior patterns and likely responses from conversational subjects. In real terms, this means the user can gain an insight into which conversational methods to employ in any situation.” You can permanently screw up important conversations by saying the wrong thing, this aug gives you some inkling of what to pick. There’s a very brief glimpse of the upgrade tree for this one that just shows a single possible upgrade, a shape that looks like a fractured skull. It may relate to the mind-control stuff the first trailer hinted at.

Eyes
Smart Vision - allow vision through walls.

Arms
Typhoon Explosive System - an offensive augmentation that allows you to launch mini-explosives in a 360 degree arc around you.

Strength augment - name undefined, will be able to carry bigger charge. At the first level, you become "stronger" and it lets you throw and move heavy objects. The skill tree also hints at being able to punch through walls, moving and throwing heavier objects, carrying more, and offering more bullet resistance.

Torso
Icarus Landing System - a discreet augmentation surgically implanted in the user's lower back, slightly above the coccyx at the base of the vertebral column. The device has an accelerative descent sensor built in; in freefall, the unit will automatically activate the patented High-Fall Safeguard System, an EMF decelerator generating a fixed-focus electromagnetic lensing field, projected downward along the plane of the drop. This field pushes against the Earth's magnetosphere and slows the user's descent to a manageable velocity, allowing him to fall from almost any height (within reason) to a relatively soft landing.

Cloaking system - name undefined, gives invisibility. It has three upgrades for becoming may be more invisible.

Energy Boost