Thread:VT2Dancougar/@comment-27075564-20180228003215/@comment-30128802-20180313010517

I doubt it's possible to get an accurate and verifiable representation of "actual stats." There are also too many variables to account for, and there is no standardized way of measuring properties like damage, recoil, etc. For example, this game doesn't use numerical HP counts for NPCs, which means that there is no standard quantification for damage. Therefore, I don't think it's worthwhile to go that route.

Max range is an exception because max range is simple and easily verifiable. On the other hand, other stats like recoil are not quantifiable and are not verifiable.

Mechemik, if the gallery is too clustered, we can move out less important images to a separate gallery page.