Template:Interactions

Template for standardized NPC interaction information. All parameters should be empty, unless applicable.

Parameters

 * none: Use this value if the character has no special interactions (set to "yes" or leave empty). DO NOT USE ANY OTHER ENTRY WITH THIS.
 * other: Whether this character offers miscellaneous services (has a function that isn't classified under other headings). Use short description.
 * dialogue_interactions_only: Whether this character appears only in scenes, and not in free-roaming gameplay.
 * combat_ally: Whether this character joins any of the characters on the way (set to "yes" or leave empty).
 * missions involved: Missions this character is involved in (leave empty if none).
 * missions started: Missions this character starts (leave empty if none).
 * wares: If this character is a merchant, what kind of wares it has available (list wares or leave empty).
 * protected: Whether this character is protected from being killed during normal gameplay (e.g., invincible or in a safe zone). This field is being replaced by the two separate fields shown below.
 * invincible: Whether this character has the "invincible" property (used for DX1 characters).
 * non_combat_zone: Whether this character appears in a non-combat zone, such as the Sarif Industries headquarters in DXHR.
 * enemy: Whether this character is a generic enemy (set to "yes" or leave empty).

Lists
) as shown below:
 * If a field is specified as a list of items, the list may be formatted using the line break tag (

item 1 item 2 item 3

*item 1 *item 2 *item 3
 * Alternatively, lists may be formatted as a bulleted list enclosed in  tags. An example is shown below:

Copy/paste

 * Common:
 * Example