Hacking: Capture (DXHR)

Hacking: Capture is one of many augmentations available in Deus Ex: Human Revolution.

Description
This augmentation allows you to hack higher level terminals and disable security devices linked to security hubs.

Activation Cost: N/A

Capture 1 (Upgrade)


 * Upgrade Requirement: Hacking: Capture Augmentation
 * Upgrade Cost: N/A
 * Use: Hack level 1 terminals
 * Activation: Automatic
 * Energy Consumption: None

Capture 2 (Upgrade)


 * Upgrade Requirement: Capture 1 Upgrade
 * Upgrade Cost: 1 Praxis Point
 * Use: Hack level 2 terminals
 * Activation: Automatic
 * Energy Consumption: None

Capture 3 (Upgrade)


 * Upgrade Requirement: Capture 2 Upgrade
 * Upgrade Cost: 1 Praxis Point
 * Use: Hack level 3 terminals
 * Activation: Automatic
 * Energy Consumption: None

Capture 4 (Upgrade)


 * Upgrade Requirement: Capture 3 Upgrade
 * Upgrade Cost: 1 Praxis Point
 * Use: Hack level 4 terminals
 * Activation: Automatic
 * Energy Consumption: None

Capture 5 (Upgrade)


 * Upgrade Requirement: Capture 4 Upgrade
 * Upgrade Cost: 1 Praxis Point
 * Use: Hack level 5 terminals
 * Activation: Automatic
 * Energy Consumption: None

Camera Domination (Upgrade)


 * Upgrade Requirement: Hacking: Capture Augmentation
 * Upgrade Cost: 1 Praxis Point
 * Use: Deactivate cameras linked to security hubs
 * Activation: Automatic
 * Energy Consumption: None

Turret Domination (Upgrade)


 * Upgrade Requirement: Camera Domination Upgrade
 * Upgrade Cost: 1 Praxis Point
 * Use: Disable turrets linked to security hubs or turn them against their allies
 * Activation: Automatic
 * Energy Consumption: None

Robot Domination (Upgrade)


 * Upgrade Requirement: Turret Domination Upgrade
 * Upgrade Cost: 1 Praxis Point
 * Use: Disable robots linked to security hubs or turn them against their allies
 * Activation: Automatic
 * Energy Consumption: None

In-Game
Hacking: Capture is the essential hacking upgrade and one of the most useful upgrades in the game. Though not required to advance, as all of the plot-essential hacking terminals are level 1, which Jensen receives by default at the beginning of the game, being able to hack higher level terminals will be a persistently useful ability for any playstyle and will enable Jensen to disable cameras, obtain information, enter restricted areas, and disable or reprogram turrets and robots. This is an augmentation that comes in handy early and often, with the first Level 5 terminal in the game encountered extremely early on in Detroit.

Hacking: Capture merely allows the player to hack higher level terminals, it does not make it easier. Without sufficient upgrades in Hacking: Stealth or Hacking: Fortify or liberal usage of nuke and stop software, high level terminals will be challenging to hack, as level 5 nodes carry a default 100% chance of detection.

Turret and Robot Domination are required to gain access to control of turrets and robots, respectively. Jensen can use security hubs to convert turrets and robots, turning them against his enemies, or he can disable them.

This is a passive augmentation and does not cost energy or need to be activated.