Weapon modifications (DX)

In the original Deus ex are 8 different weapon modifications in the game, each improving a different stat or adding some kind of feature to the weapon.

[[Image:ModAccuracy.png|Accuracy]] Accuracy
When clamped to the frame of most projectile weapons, a harmonic balancer will dampen the vertical motion produced by firing a projectile, resulting in increased accuracy.

 Almost any weapon can be modifed with a balancer; I´ve even seen it work with the mini-crossbow and a prototype plasma gun. -- Sam Carter 

[[Image:ModClip.png|Clip]]Clip
An extend magazine that increases clip capacity beyond the factory default.

[[Image:ModLaser.png|Laser]]Laser
A laser targeting dot eliminates any inaccuracy resulting from the inability to visually gauge a projectile´s point of impact.

[[Image:ModRange.png|Range]]Range
By lubricating the firing path with synthetic synovial fluid, the drag on fired projectiles is greatly reduced with a consequent increase in range.

 Coating the primary valve system of a flamethrower or plasma gun in synovial lubricant and then over-pressuring the delivery system will also result in an increase in range. Little trick I learned during field testing. -- Sam Carter 

[[Image:ModRecoil.png|Recoil]]Recoil
A stock cushioned with polycellular shock absorbing material will significantly reduce perceived recoil.

[[Image:ModReload.png|Reload]]Reload
A speed loader greatly decreases the time required to reload a weapon.

[[Image:ModScope.png|Scope]]Scope
A teloscopic scope attachment provides zoom capability and increases accuracy against distant targets.

[[Image:ModSilencer.png|Silencer]]Silencer
A silencer will muffle the muzzle crack caused by rapidly expanding gases left in the wake of a bullet leaving the gun barrel.

 Obviously, a silencer is only effective with firearms. -- Sam Carter 

Modyfikacje broni (DX)