Weapons: Heavy

Weapons: Heavy is a weapon skill in Deus Ex that increases the effectiveness of heavy weapons. Like all skills, this skill can be leveled up by spending skill points.

Effects
Standard weapon skill bonuses Unique bonuses
 * Accuracy 
 * From untrained to master: +0%, +5%, +12%, and +25% increase in accuracy.
 * Damage 
 * From untrained to master: +0, +20%, +50%, and +100% increase in damage.
 * In the inventory interface, this bonus is incorrectly displayed as half of its actual value.
 * Recoil
 * From untrained to master: -0, -0.2, -0.5, and -1 reduction in recoil.
 * Reload time 
 * Reload time is reduced with each successive skill level.
 * This bonus is not displayed in the inventory interface.
 * Crosshair spread
 * The crosshair converges more quickly with each successive skill level.
 * Movement
 * At advanced or higher, movement is no longer slowed (specifically, running is no longer disabled) when using heavy weapons.
 * Despite the in-game description, there is no difference in movement speed between untrained and trained. Similarly, there is no difference in movement speed between advanced and master.
 * Target locking
 * The time it takes to obtain target lock on the GEP Gun decreases with each successive skill level.

Heavy skill weapons

 * Flamethrower
 * LAW
 * Plasma Rifle
 * GEP Gun