Praxis (DXMD)

Praxis Points are a hybrid system of skill points and augmentation canisters in Deus Ex: Mankind Divided.At the start of the game, Adam Jensen is fitted with every augmentation he has available, and in the opening chapter, most of them is already activated. However, after Václav Koller performs a factory reset on his augmentations, Jensen has to manually reactivate his augmentations by earning experience or by utilizing Praxis kits. As players progress through the game and gain experience points (XP), they are awarded Praxis points, which can then be used to activate dormant augmentations and upgrade active ones. Typically, it costs 2 points to activate an augmentation, and 1 point for each subsequent upgrade. Initially, players are awarded 1 Praxis point for every 5,000 experience points they collect, but after collecting enough Praxis points, the amount of experience needed gradually increases (in increments of 500). Praxis points can also be obtained by purchasing Praxis kits from the black market or finding them in the world.

Experience
The player is awarded different amounts of XP by completing mission objectives, indicated by the Getting things done (Main quests) and Completionist (side-quests) bonuses. However, there are also some fixed XP bonuses awarded for certain actions:

Combat
Neutralizing an enemy is the most straight-forward way of actively earning XP. Different bonuses are awarded, depending on how the enemy is neutralized.

Humanoid enemies
Neutralizing a humanoid enemy typically result in XP being granted under several different titles. These titles are grouped by their criteria, namely enemy tier, lethality and method of neutralization.

Enemy Tier
The amount of XP granted from this criteria depends only on the enemy's designation.
 * Trooper (10XP) — neutralize a less dangerous enemy, such as a Dvali thug
 * Veteran (20XP) — neutralize a moderately dangerous enemy, such as an ARC trooper
 * Elite (30XP) — neutralize a very dangerous enemy, such as a Shadow Operative
 * Sorry to disappoint you, Brother (100XP) — neutralize Viktor Marchenko

Lethality
XP is granted from this criteria if the method of neutralization used was nonlethal.
 * Merciful Soul (20 XP) — neutralize a human enemy in a non-lethal way.

Method of neutralization
The title and the amount of XP granted from this criteria depends on what method the player used to neutralize that enemy. The "default" method of shooting them with bullets until they die grants no bonus.
 * Marksman (10 XP) — neutralize an enemy with a headshot from a weapon (the enemy can be headshot or even bodyshot several times, as long as the killing blow is a headshot. This can be a lethal or non-lethal weapon.) Headshots performed by nanoblades and P.E.P.S. blasts does not trigger this bonus.
 * Expedient (10 XP) — neutralize an enemy by performing a melee takedown.
 * Multitasker (45 XP) — neutralize two enemies with a single takedown (using the Reflex Booster aug). Note that this stacks with the two Expedient bonus.
 * Dust to Dust (10 XP) — neutralize an enemy by using the focused blast of the P.E.P.S. aug.
 * Close Shave (10 XP) — neutralize an enemy by using the Nanoblade aug.
 * Introvert (10 XP) — neutralize an enemy by using the Typhoon aug.
 * Shock Therapy (10 XP) — neutralize an enemy by using the TESLA aug.
 * Blown Away (5 XP) — neutralize an enemy by using a fragmentation grenade/mine.

Other
The combat bonuses are from different categories are cumulative, but bonuses from the same category are typically exclusive.
 * Piece by Piece (5 XP) — destroy a piece of enemy armor. For example, shooting a helmeted enemy in the head results in the helmed falling off and the bonus being granted.
 * Collateral Damage  (10 XP) — This bonus is granted when a multi-target attack that neutralized an enemy also neutralizes an NPC who would otherwise grant no XP.

Mechanical enemies
Mechanical enemies only grant a single chunk of XP upon destruction, regardless of circumstances. Note that there are other ways of extracting XP from these enemies, see Remote Hacking.
 * Scrap Metal (10XP) — destroy a turret.
 * Void Varranty (20XP) — destroy a flying robot.
 * Junk Yard (40XP) — destroy a walking robot.

Stealth
The player gets XP bonuses for completing storyline mission objectives through stealthy measures. Not every objective awards stealth bonuses. Smooth Operator bonus is not available for the objectives where no alarm-triggering equipment is present. For more detailed information on these bonuses see their respective pages. Unlike most bonuses, Reset can be repeatedly acquired by triggering and silencing an alarm multiple times.
 * Ghost (200 XP) — complete an objective without enemies spotting the player or seeing the bodies of their downed allies.
 * Smooth Operator (200 XP) — complete an objective without setting off an alarm.
 * Reset (10 XP) — trigger an alarm, then wait until it subsides.

Hacking
For every security level there is an increasing bonus for successfully hacking a device. Additional XP bonuses may also be awarded by fullfilling certain conditions during the hacking mini-game:
 * Script Kiddie (25 XP) — Level 1.
 * Grey Hat (50 XP) — Level 2.
 * Black Hat (75 XP) — Level 3.
 * Network Adept (100 XP) — Level 4.
 * Master Hacker (125 XP) — Level 5.
 * Data Extraction (various) — capture XP-containing datastores before successfully finishing the minigame.
 * First Try (5 XP) — complete the hack at the first attempt.

Using keycodes/passwords
Using a keycode or a password to unlock a device grants a bonus corresponding to the device's security level. Note that this method is still typically inferior to hacking, since it forfeits the potential First Try and Data Extraction bonuses, not to mention the credits and hacking programs in the hackable device's datastores.
 * Access Granted (25 XP) — Level 1.
 * Free Admission (50 XP) — Level 2.
 * Open Sesame (75 XP) — Level 3.
 * Entering without Breaking (100 XP) — Level 4.
 * Master Felonist (125 XP) — Level 5.

Remote Hacking
Objects that can be manipulated by Remote Hacking belong to two groups. Environmental devices (such as TV screens, ladders and window shieldings) can be manipulated by the baseline aug. Security devices (such as laser grids, cameras and turrets) recquire the Security Domination upgrade, and grant more XP. While reactivation of these devices allows the player to hack them again, this won't result in further XP.
 * Paving the Way (5 XP) — hacking an environmental device.
 * Machina (10 XP) — hacking a security device.
 * Flawless (5 XP) — hacking a security device without a single mistimed button press. Stacks with Machina.

Exploration
By finding certain areas or taking routes other than the most obvious ones, the player is also awarded bonus XP. The first four bonuses are awarded by simply entering a certain area. The amount of XP awarded is tied to the specific area. Areas towards the end of the game tend to award the higher XP bonuses, but often require augmentations to reach.
 * Traveler (100 XP)
 * Explorer (200 XP)
 * Pathfinder (300 XP)
 * Trailblazer (400 XP)
 * Scholar (100 XP) — find and read one of the 29 unique eBooks.

Social
At some points in the game, the player will have to try to persuade an NPC in order to meet a certain objective. This triggers a persuasion mini-game where the CASIE mod can be of value.
 * Silver Tongue (500 XP) — succeed flawlessly in persuasion.
 * Spin Doctor (250 XP) — succeed in persuasion.
 * Stop the Presses (100 XP) — use the CASIE aug's QTE options to succeed in persuasion.
 * Life Lesson (100 XP) — fail the conversation.

Maximizing XP
Activating all augments requires 91 (95, when including DLC) Praxis points. There are 29 Praxis kits in the game total available through exploration, shopping and as side-quest rewards (not accounting for the one-time Praxis kits from microtransactions, preorder bonuses, DLCs, and Deus Ex GO cross-game rewards). This means that you need 62  (66, when including DLC)  additional Praxis points to unlock all available augmentations.Tips for maximizing XP (in order of impact):
 * 1) Complete main storyline mission objectives.
 * 2) Complete side mission objectives.
 * 3) Hack every single hackable device encountered, capturing any data stores, always reloading upon the first failure.
 * 4) Explore the entire map for area bonuses and XP eBooks.
 * 5) Complete objectives while remaining undetected and without setting off any alarms.
 * 6) Use remote hacking on every single compatible device encountered. In case of security devices, always quit and retry after the first mistimed button press.
 * 7) Neutralize all enemies, using non-lethal augmentations. Try to take down two enemies at once whenever possible. Destroy turrets and bots, but only after used remote hacking on them.