User blog comment:ResistanZ/Sorry In Advance.../@comment-5627730-20141214093506/@comment-26955746-20141215232115

Good point, I too think that the two styles can co-exist. One option might be to put the player interactions into a seperate section (where reasonable), such as a dedicated 'player interaction' section or the notes/trivia section.

Using dates to distinguish things can sound sloppy (like the LIMB clinic example), so I think it's acceptable to refer directly to a game here, and in fact anywhere where this might be more appropriate. It ought to be enough to have the main paragraph(s) in an article written in an in-universe style. I tried to do this with the Sarif Industries Headquarters page. The intro and background sections are in-universe; the Deus Ex: Human Revolution section obviously ins't but the title of this section makes that clear anyway; and the layout section refers to DXHR so isn't really in-universe. So yeah, I think the two styles co-exist just fine on that article and can do on any other one too.