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Wanted to add the info that the IC3-M/JohnDoe2045-S pod seems to be a direct hint to Leon Woods, former leader ot the National Secessionist Forces formed in 2042. The 2045 being the year he dies, the implications of being gainst the US government, the FSA training, the man's unconfirmed name (Jack L. Woods), doubt it's a coincidence. I'm new here so I don't really know how to add it. Hope someone here finds it as interesting as I do.
ALSO in the Detainees page there is a Laura Gallagher that is a reference to one of the artists whom worked on the franchise. :)
This is very pedantic but I was curious about the timeline surrounding Black Light. The official timeline says Jensen wakes up in Facility 451 in late 2028, and that he gets back to Detroit in 2029. It also says that Sarif Industries declares bankruptcy in early 2029, before Jensen gets back. But in Black Light, Jensen says he's been in Facility 451 for 6 days before he breaks out, and I can't make the timeline work in my head. It seems like a lot would have to happen over a maximum of 6 days.
I imagine Jensen being in the Facility for 6 days was just overlooked by someone when they were making the timeline because it's such a tiny detail, but I just wanted to ask and see if I'm missing something?
Wanted to comment the Experience by are site for Human revolution but I can't find a way to actually add a comment, has this feature been disabled for some reason or is it just hidden somewhere?
I actually liked the concept of takedowns requiring battery power, it makes Jensen feel clunkier like he is actually outdated when compared to Denton.
Hello Deus Ex community,
I currently write on a paper on how mechanics and stories work together/conflict with each other by looking at experiences of players who played immersive sims like Deus Ex and Dishonored.
As I researched I read about the boss battles in Deus Ex: Human Revolution and how they qualified for such a case. And even one that the developers tried to fix with the next iteration (the directors cut).
I would be happy if some of your fill out my survey so I get some data for my paper. It would also help if you provide me with statements over the changes that occurred for the directors cut and how they changed the game experience and if they let the mechanics and story elements synegies more in your opinion.
Thank you for your time. And also thank you for providing lots of informations in this Wiki-page it helped analysing the game during my play throughs.
https://forms.gle/pr1y4y61uy7bpYZ68
Would it be cool if eidos montreal made deus ex 1 and 2 (and hr i guess) again but this time with the graphics quality of md ?
So as i play this game i will try to fill the wiki
Currently working on FINDS
Weapons mods
BIOMODS
I wanna make funny tables that tells people where to find this shit
Feel free to join the hunt
Hey all!
Simple question here but it's one I can't get a clear answer to from Google: Does hacking alarm panels in Mankind Divided prevent their activation as it did in Human Revolution? As I'm super paranoid about voiding the "Foxiest of the Hounds" trophy, I'd rather avoid alarm panels otherwise.
Thanks!
Where to download Deus Ex Human Revolution(2011), not Director's Cut?
For anyone interested in playing multiplayer or co-op of the original game, making mods or maps, discussing the game and the whole series, needing help with any deus ex related windows/linux/mac problems, finding links to all deus ex related discords, downloading a free standalone pre-configured/updated multplayer or the mod files required to play co-op online and more discussion, join us :)
Just got the game and going through the game until you reach your first two enemies i killed them but the game automatically kicked me out and i go back to the start up menu Can anyone help me please
Here's how: https://youtu.be/oTZz7Kp-RbU Now I'm wondering who else is here cause of Billy Mays.
Hi guys, so I have created mods for both Human Revolution and Mankind Divided and I just wanted to share them with the community. As only Deus Ex 1 has a mods section of the wiki, I post this here as it seems to be the place for general discussions about Deus Ex.
Mod for Deus Ex Human Revolution : Hardcore Revival 1.015
Mod for Deus Ex Mankind Divided : Hardcore Revival 1.0
In (very) short, theses 2 mods try to make the gameplay of both theses Deus Ex games more balanced.
This, just in case it interests any Deus Ex players from the community (and who knows, maybe make some players want to play the games again :)
So im doing a non lethal playthrough and came upon the dvali theater so of course i needed to snoop.i found radich in his office and knocked his ass out. Are there any repercussions for this? Thanks in advance!
During development, Prague had just three districts: Poor District, Modern DIstrict, and Old District. This is stated in the article "Deus Ex: Mankind Divided - Building Prague City Hub" (https://80.lv/articles/deus-ex-mankind-divided-building-prague-city-hub/), which apparantly is quite recent, dating to October 2016, which is after the game's release.
The above article also indicates that the Red Light District was a portion of the Old District. The bartender at the first floor of the Red Queen also takes this view. She tells Jensen of the following regarding the Red Light district: "Locked up tight during the day. That's when the rest of the Old Distrct gets its share of the tourists' credits."
The terms "Poor District" and "Modern District" are also used in-game. For example, an email references "modern district." Citations to "Poor District" are given in the Prekazka article.
The artbook says "A portion of the Modern District transforms itself into a red light district." I'm not sure why this states "Modern District," which could be a typo, but nonetheless conveys the idea that the red light district is a subpart of a larger district.
So if the Red Light District is part of the Davny District, then we should reorganize the article contents based on this notion.
Architecturally, Red Light and Davny look very similar. Additionally, if the Red Light District is not part of Davny, then it's a bit odd that Davny is so small in comparison with CIsta and Prekazka. In other words, the three-district division makes a lot more sense in terms of size.
A contrary view is that Poor District, Modern District, and Old Districts are obsolete delineations, and that the final version of the game instead uses Prekazka, Cista, Davny, and Red Light, as four separate districts. This is view is supported by the sign southwest of the Music Box, which lists Davny and Red Light districts separately. However, as noted above, that developer commentary article is dated October 2016, which is after release, indicating that Davny and "Old District" could have been indicated to be one and the same.
What do you think?