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[[File:80XBoxguard.png|200px|thumb]]
 
[[File:80XBoxguard.png|200px|thumb]]
The '''80-X Boxguard''' is a special type of security [[bot]] developed by [[Steiner-Bisley GmbH]]. It is featured in ''[[Deus Ex: Human Revolution]]'', ''[[Deus Ex: The Fall]]'' and appears in ''[[Deus Ex: Mankind Divided]]''.
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The '''80-X Boxguard''' is a special type of security [[robot]] developed by [[Steiner-Bisley GmbH]]. It is featured in ''[[Deus Ex: Human Revolution]]'', ''[[Deus Ex: The Fall]]'' and appears in ''[[Deus Ex: Mankind Divided]]''.
   
 
==Characteristics==
 
==Characteristics==
The 80-X Boxguard is a powerful bot that unfolds from a cube form (hence the name) and is powered by a small {{w|radioisotope thermoelectric generator}}. In addition to being almost unnoticeable in standby mode, it can be dropped from a helicopter without taking any damage, which allows the bot to be in optimal condition for an attack. It is slow and looks cumbersome with a mode of locomotion similar to a gorilla's, but it's a formidable opponent armed with dual miniguns and side-mounted vertical missile launchers, which fire guided missiles. When defeated, it activates its self-destruct mode, exploding and damaging anything in its blast radius.
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The 80-X Boxguard is a powerful bot that unfolds from a cube form (hence the name) and is powered by a small {{w|radioisotope thermoelectric generator}}. In addition to being almost unnoticeable in standby mode, it can be dropped from a helicopter for deployment. It is slow and looks cumbersome with a mode of locomotion similar to a gorilla's, but is formidably armed with dual miniguns and side-mounted vertical missile launchers, which fire guided missiles. When defeated, it activates its self-destruct mode, exploding and damaging anything in its blast radius.
   
 
When activated from its cube form, boxguards leans to the front with the back legs to unfold them, unfolds the rear plates, then leans to its normal position with their heads, hold their bodies with the minigun "arms" to unfold their forelegs and finally raising up the minigun "arms" over their bodies. When its transformation sequence ends, they always says "''entering combat''" to indicate they are ready to attack.
 
When activated from its cube form, boxguards leans to the front with the back legs to unfold them, unfolds the rear plates, then leans to its normal position with their heads, hold their bodies with the minigun "arms" to unfold their forelegs and finally raising up the minigun "arms" over their bodies. When its transformation sequence ends, they always says "''entering combat''" to indicate they are ready to attack.
   
  +
==Game appearances==
==Locations==
 
Boxguards can be found in quite a few different areas. There is one in the FEMA camp early on in the game, one at the Belltower ambush, a pair in the [[Tai Yong Medical Headquarters|Tai Yong Medical]] hangar, at the [[Port of Hanming|Docks]] (it's dumped through the ceiling) and one in [[Panchaea]]. Some [[police]] boxguards can be found at the anti-augmentation riots in Detroit, blocking [[Adam Jensen|Jensen]]'s way and assumes combat positions if he has a weapon readied, but are otherwise friendly unless you attack them or the police.
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* In ''Deus Ex: Human Revolution'', boxguards can be found in quite a few different areas. There is one in the FEMA camp early on in the game, one at the Belltower ambush, a pair in the [[Tai Yong Medical Headquarters|Tai Yong Medical]] hangar, at the [[Port of Hanming|Docks]] (it's dumped through the ceiling) and one in [[Panchaea]]. Some [[police]] boxguards can be found at the anti-augmentation riots in Detroit, blocking [[Adam Jensen|Jensen]]'s way and assumes combat positions if he has a weapon readied, but are otherwise friendly unless you attack them or the police.
  +
* In ''Deus Ex: The Fall'', a boxguard is encountered on the rooftop of [[Hotel Etana]]. The boxguard serves as the final adversary of the game.
  +
* In ''Deus Ex: Mankind Divided'', a non-functioning boxguard can be found in [[G.A.R.M.]] No functional units are encountered in the game.
   
 
==Tactics==
 
==Tactics==
  +
  +
==== ''Deus Ex: Human Revolution'' ====
 
The Boxguard possesses several armor-plated areas on their bodies that reduces incoming damage, most notably on their arms, shoulders and legs. The unit's head also counts as armor. Because of the aforementioned armor, these units are extremely hard to destroy with raw firepower when said areas are targeted, even requiring multiple direct hits from a [[329-Series MPRS|rocket launcher]] to take down.
 
The Boxguard possesses several armor-plated areas on their bodies that reduces incoming damage, most notably on their arms, shoulders and legs. The unit's head also counts as armor. Because of the aforementioned armor, these units are extremely hard to destroy with raw firepower when said areas are targeted, even requiring multiple direct hits from a [[329-Series MPRS|rocket launcher]] to take down.
   
* [[EMP grenade (DXHR)|EMP grenades]] are the weapon of choice for taking the boxguard down, disabling the units in a single detonation, though the size of the units can sometimes create confusion as to whether or not they are inside the blast radius. EMP mines also work, but can take as much as three mines to shut down the bot since the mine's range is wider than grenades, but otherwise has the same blast radius, effectively giving the bot a "safe distance" away from the explosion. However, it is seen that EMP mine can be "sticked" on boxguard's armor plate, making it more useful than grenade when upclose since there's a chance that grenades may ricochet out range even coming back, putting the safety of the user at risk.
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* [[EMP grenade (DXHR)|EMP grenades]] can take down a boxguard in a single detonation, although the size of the boxguard may create confusion as to whether it is inside the blast radius. EMP mines also work, but can take as much as three mines to shut down the bot since the mine's range is wider than grenades, but otherwise has the same blast radius, effectively giving the bot a "safe distance" away from the explosion. However, in close range, EMP mines can be attached to the boxguard's armor plate, whereas grenades may bounce off if not aimed properly.
   
* Often the best way to deal with them is to sneak past them (they cannot see you if they are not facing you) and find the security console, if one is available. Once you get to the console, you can first set the bot to "Enemies" to take care of any opponents in the area, and then disable it. In a few places, you cannot disable or reprogram the bot, such as the [[Highland Park|FEMA camp]], so you will have to take it down using conventional means.
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* Often, the best way to deal with them is to sneak past them (they cannot see you if they are not facing you) and find the security console, if one is available. Once you get to the console, you can first set the bot to "Enemies" to take care of any opponents in the area, and then disable it. In a few places, you cannot disable or reprogram the bot, such as the [[Highland Park|FEMA camp]], so you will have to take it down using conventional means.
   
 
* A single fully upgraded [[Typhoon Explosive System|Typhoon]] detonation destroys the bot (two on the highest difficulty), provided you get close enough.
 
* A single fully upgraded [[Typhoon Explosive System|Typhoon]] detonation destroys the bot (two on the highest difficulty), provided you get close enough.
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==See also==
 
==See also==
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*[[Robot]], for other robots
*[[Bot]]
 
   
 
==Gallery==
 
==Gallery==
<gallery captionalign="center" bordercolor="accent">
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<gallery captionalign="center">
80XBoxguardModels.png|80-X Boxguard concept art
 
DX3 BoxguardConcept.png
 
 
DX3 Boxguard Droid 3d.jpeg|80-X Boxguard folded and unfolded in cubic mode
 
DX3 Boxguard Droid 3d.jpeg|80-X Boxguard folded and unfolded in cubic mode
 
80XBoxguardCubeForm.png|80-X Boxguard in cube form
 
80XBoxguardCubeForm.png|80-X Boxguard in cube form
 
9 rocket launcher.jpg|[[Adam Jensen]] protects against attack from a 80-X Boxguard
 
9 rocket launcher.jpg|[[Adam Jensen]] protects against attack from a 80-X Boxguard
 
DX 3 Adam Boxguard assault.jpg|Adam Jensen fights against a 80-X Boxguard droid
 
DX 3 Adam Boxguard assault.jpg|Adam Jensen fights against a 80-X Boxguard droid
  +
Turntable box guard.png|80-X Boxguard in ''Deus Ex: The Fall''
 
MD_Boxguard.png|80-X Boxguard in ''Deus Ex: Mankind Divided''
 
MD_Boxguard.png|80-X Boxguard in ''Deus Ex: Mankind Divided''
 
Mankind Divided Boxguard.jpg|''Mankind Divided'' boxguard with box form render
 
Mankind Divided Boxguard.jpg|''Mankind Divided'' boxguard with box form render
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Mankind Divided Boxguard back.jpg|''Mankind Divided'' back view of boxguard render
 
Mankind Divided Boxguard back.jpg|''Mankind Divided'' back view of boxguard render
 
Mankind Divided Boxguard boxes.jpg|''Mankind Divided'' box form render
 
Mankind Divided Boxguard boxes.jpg|''Mankind Divided'' box form render
 
DX3 BoxguardConcept.png|Concept art
 
80XBoxguardModels.png|Concept art
  +
Thierry-doizon-dxhr-bt-boxguard00.jpg|Early concept
  +
Thierry-doizon-dxhr-bt-boxguard01.jpg|Concept art
  +
Thierry-doizon-dxhr-bt-boxguard02.jpg|Concept art
  +
Boxguard attack concept.jpg|Concept art of a boxguard attack
 
</gallery>
 
</gallery>
   

Latest revision as of 20:14, 15 March 2024

80XBoxguard

The 80-X Boxguard is a special type of security robot developed by Steiner-Bisley GmbH. It is featured in Deus Ex: Human Revolution, Deus Ex: The Fall and appears in Deus Ex: Mankind Divided.

Characteristics[]

The 80-X Boxguard is a powerful bot that unfolds from a cube form (hence the name) and is powered by a small radioisotope thermoelectric generator. In addition to being almost unnoticeable in standby mode, it can be dropped from a helicopter for deployment. It is slow and looks cumbersome with a mode of locomotion similar to a gorilla's, but is formidably armed with dual miniguns and side-mounted vertical missile launchers, which fire guided missiles. When defeated, it activates its self-destruct mode, exploding and damaging anything in its blast radius.

When activated from its cube form, boxguards leans to the front with the back legs to unfold them, unfolds the rear plates, then leans to its normal position with their heads, hold their bodies with the minigun "arms" to unfold their forelegs and finally raising up the minigun "arms" over their bodies. When its transformation sequence ends, they always says "entering combat" to indicate they are ready to attack.

Game appearances[]

  • In Deus Ex: Human Revolution, boxguards can be found in quite a few different areas. There is one in the FEMA camp early on in the game, one at the Belltower ambush, a pair in the Tai Yong Medical hangar, at the Docks (it's dumped through the ceiling) and one in Panchaea. Some police boxguards can be found at the anti-augmentation riots in Detroit, blocking Jensen's way and assumes combat positions if he has a weapon readied, but are otherwise friendly unless you attack them or the police.
  • In Deus Ex: The Fall, a boxguard is encountered on the rooftop of Hotel Etana. The boxguard serves as the final adversary of the game.
  • In Deus Ex: Mankind Divided, a non-functioning boxguard can be found in G.A.R.M. No functional units are encountered in the game.

Tactics[]

Deus Ex: Human Revolution[]

The Boxguard possesses several armor-plated areas on their bodies that reduces incoming damage, most notably on their arms, shoulders and legs. The unit's head also counts as armor. Because of the aforementioned armor, these units are extremely hard to destroy with raw firepower when said areas are targeted, even requiring multiple direct hits from a rocket launcher to take down.

  • EMP grenades can take down a boxguard in a single detonation, although the size of the boxguard may create confusion as to whether it is inside the blast radius. EMP mines also work, but can take as much as three mines to shut down the bot since the mine's range is wider than grenades, but otherwise has the same blast radius, effectively giving the bot a "safe distance" away from the explosion. However, in close range, EMP mines can be attached to the boxguard's armor plate, whereas grenades may bounce off if not aimed properly.
  • Often, the best way to deal with them is to sneak past them (they cannot see you if they are not facing you) and find the security console, if one is available. Once you get to the console, you can first set the bot to "Enemies" to take care of any opponents in the area, and then disable it. In a few places, you cannot disable or reprogram the bot, such as the FEMA camp, so you will have to take it down using conventional means.
  • A single fully upgraded Typhoon detonation destroys the bot (two on the highest difficulty), provided you get close enough.
  • Another thing to note is that if you are hiding under the helipad in the Tai Yong Medical hangar, and they cannot hit you, it will circumvent this feat by shifting some of its parts so the guns are below it, and go from the default movement style to moving around on wheels. You're better off using the catwalks near the ceiling or trying to hack the security console to disable them.

Trivia[]

  • Its designation 80-X is leet for "box".
  • A notice on all boxguards says: "Robot should be moving at least every 21 days. This will maintain lube coating on vital parts and prevent damages".
  • Boxguard robots feature radiation warnings, indicating that they probably use some form of nuclear power source.

See also[]

Gallery[]