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In Deus Ex: Mankind Divided, the protagonist Adam Jensen has numerous mechanical augmentations at his disposal. He received these during Deus Ex: Human Revolution to save his life. He also discovers several experimental augmentations that were installed in him without his knowledge.

This article gives a brief run-down of each augmentation and their upgrades, including the requirements to unlock and use them. For more detailed information, see the individual articles for each augmentation.

Cranium[]

Social Enhancer[]

Aug social enhancer
Main article: Social Enhancer (DXMD)

Analyze the mental state of targeted individuals.

  • Activation cost: 2 Praxis
  • Activation: contextual
  • Energy consumption: none

Dialectric Enhancer[]

Aug dialectic enhancer

Dominate conversation through chemical manipulation and strategic speechcraft. Allows user to Persuade and Interupt during conversations.

  • Upgrade requirement: Social Enhancer
  • Upgrade cost: N/A
  • Activation: contextual
  • Energy consumption: none


Hacking Capture[]

Aug hacking capture
Main article: Hacking Capture (DXMD)

Hack into level 1 computer networks to access information and disable security systems.

  • Activation cost: N/A
  • Activation: automatic
  • Energy consumption: none

Hacking Capture Lv. 2[]

Aug hacking capture lv

Hack level 2 security systems.

  • Upgrade requirement: Hacking Capture
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Hacking Capture Lv. 3[]

Aug hacking capture lv

Hack level 3 security systems.

  • Upgrade requirement: Hacking Capture lv. 2
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Hacking Capture Lv. 4[]

Aug hacking capture lv

Hack level 4 security systems.

  • Upgrade requirement: Hacking Capture lv. 3
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Hacking Capture Lv. 5[]

Aug hacking capture lv

Hack level 5 security systems.

  • Upgrade requirement: Hacking Capture lv. 4
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Camera Domination[]

Aug camera domination

Disable or commandeer security cameras.

  • Upgrade requirement: Hacking Capture
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Turret Domination[]

Aug turret domination

Disable security turrets or turn them against their allies.

  • Upgrade requirement: Camera Domination
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Robot Domination[]

Aug robot domination

Disable security robots or turn them against their allies.

  • Upgrade requirement: Turret Domination
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none


Hacking Fortify[]

Main article: Hacking Fortify (DXMD)
Hacking-fortify

Bolster captured nodes with defensive software.

  • Activation cost: N/A
  • Activation: automatic
  • Energy consumption: none

Fortify ver. 1.1[]

Aug hacking fortify ver 1

Increase defensive rating point of fortified nodes by one unit.

  • Upgrade requirement: Hacking Fortify
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Fortify ver. 1.2[]

Aug hacking fortify ver 1

Increase defensive rating point of fortified nodes, by a factor of two.

  • Upgrade requirement: Hacking Fortify ver. 1.1
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Fortify ver. 1.3[]

Aug hacking fortify ver 1

Increase defensive rating point of fortified nodes, by a factor of three.

  • Upgrade requirement: Hacking Fortify ver. 1.2
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none


Hacking Stealth[]

Main article: Hacking Stealth (DXMD)
Aug hacking stealth

Decrease the likelihood of detection during hacking attempts.

  • Activation cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Code-Level Rootkit ver. 1.0[]

Aug code-level rootkit ver 1

Reduce the likelihood of node capture detection by 15%.

  • Upgrade requirement: Hacking Stealth
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Regenerative Rootkit ver. 2.0[]

Aug regenerative rootkit ver 2

Reduce the likelihood of node capture detection by 30%.

  • Upgrade requirement: Code-Level Rootkit ver. 1.0
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Polymorphic Rootkit ver. 3.0[]

Aug polymorphic rootkit ver 3

Reduce the likelihood of node capture detection by 45%.

  • Upgrade requirement: Regenerative Rootkit ver. 2.0
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none


Infolink[]

Main article: Infolink (DXMD)
Aug infolink

Establish and receive wireless transmissions.

  • Activation cost: N/A
  • Activation: automatic
  • Energy consumption: none

Cochlear Implant[]

Aug cochlear implant

Implants the infolink directly in the user's inner ear.

  • Upgrade requirement: Infolink
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Subvocalization[]

Aug subvocalization

Communicate silently.

  • Upgrade requirement: Cochlear Implant
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none


Micro-Assembler[]

Main article: Micro-Assembler
Micro-assembler

The Tactical Pack DLC is required to access the Micro-Assembler and its upgrades.

Allows breaking down weapons, ammo, and other items into weapon parts from the Inventory.

  • Activation cost: 1 Praxis
  • Activation: manual
  • Energy consumption: none

Upgrade Optimizer[]

DXMD Micro-assembler upgrade (cranium micro assembler upg2)

Reduces the cost of upgrades and crafting using Weapon Parts.

  • Upgrade requirement: Micro-Assembler
  • Upgrade cost: 1 Praxis
  • Activation: manual
  • Energy consumption: none

Upgrade Maximizer[]

DXMD Aug cranium micro assembler upg3

Further reduces the cost of upgrades and crafting using Weapon Parts.

  • Upgrade requirement: Upgrade Optimizer
  • Upgrade cost: 1 Praxis
  • Activation: manual
  • Energy consumption: none

Eyes[]

Stealth Avatar[]

Stealth-avatar
Main article: Stealth Avatar

Analyzes attacker eye movements and behavior to predict your last known position.

  • Activation cost: N/A
  • Energy consumption: none

Retinal Imager[]

Aug retinal imager

Projects an image of your last known position on your field of view.

  • Activation cost: N/A
  • Energy consumption: none


LiDAR Mark-Tracker[]

LIDAR-mark-tracker
Main article: LiDAR Mark-Tracker

Displays an icon in augmented reality to track targets.

  • Activation cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Base-Grade Mark Antenna[]

Aug base-grade mark antenna

Track the precise location of 10 targets.

  • Activation cost: N/A
  • Activation: automatic
  • Energy consumption: none

Mid-Grade Mark Antenna[]

Aug mid-grade mark antenna

Track the precise location of 25 targets.

  • Upgrade requirement: Base-Grade Mark Antenna
  • Activation cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Hi-Grade Mark Antenna[]

Aug hi-grade mark antenna

Track the precise location of 40 targets.

  • Upgrade requirement: Mid-Grade Mark Antenna
  • Activation cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none


Smart Vision[]

Smart-vision
Main article: Smart Vision (DXMD)

Highlight nearby targets on the field of view.

  • Activation cost: 2 Praxis
  • Activation: manual
  • Energy consumption: high

Wall-Penetrating Imager[]

Aug wall-penetrating imager

Locate Enemies, robots, and devices through walls or other solid objects.

  • Activation cost: 0 Praxis
  • Activation: manual
  • Energy consumption: high

Rough Transmitter Tuning[]

Aug rough transmitter tuning

Slightly reduce Smart Vision energy consumption.

  • Upgrade requirement: Wall-Penetrating Imager
  • Activation cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: medium

Fine Transmitter Tuning[]

Aug fine transmitter tuning

Greatly reduce Smart Vision energy consumption.

  • Upgrade requirement: Rough Transmitter Tuning
  • Activation cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: low

Magpie[]

Aug magmpie

Highlights useful items within the confines of the Smart Vision's area of effect.

  • Upgrade requirement: Wall-Penetrating Imager
  • Activation cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: low


Retinal Prosthesis[]

Retinal-prosthesis
Main article: Retinal Prosthesis (DXMD)

Augmented vision providing the user a heads-up display.

  • Activation cost: N/A
  • Activation: automatic
  • Energy consumption: none

Retinal HUD[]

Aug retinal hud

Displays the HUD and augmented reality.

  • Activation cost: N/A
  • Activation: automatic
  • Energy consumption: none

Flash Suppressant[]

Aug flash suppressant

Protects against the effects of concussion grenades and mines.

  • Upgrade requirement: Retinal HUD
  • Activation cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none


Wayfinder Radar System[]

Wayfinder-radar-system
Main article: Wayfinder Radar System (DXMD)

Project the location of nearby target units onto the radar.

  • Activation cost: N/A
  • Activation: automatic
  • Energy consumption: none

Radar Alarm Timer[]

Aug radar alarm timer

Display remaining time of targets' alarmed state.

  • Activation cost: N/A
  • Activation: automatic
  • Energy consumption: None

Chaff[]

DXMD cranium chaff

The Assault Pack DLC is required to access the Chaff upgrade.

Delays the explosion timer in nearby grenades, mines and other explosive devices.

  • Upgrade requirement: Wayfinder Radar System
  • Activation cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Topographics[]

Aug topographics

Project the location of nearby walls and solid objects onto the radar.

  • Upgrade requirement: Radar Alarm Timer
  • Activation cost: N/A
  • Activation: automatic
  • Energy consumption: none

Range Boost[]

Aug range boost

Extends the radar detection radius.

  • Upgrade requirement: Topographics
  • Activation cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Vision Feedback[]

Aug vision feedback

Display targets' field of view on the radar.

  • Upgrade requirement: Topographics
  • Activation cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Noise Feedback[]

Aug noise feedback

See a visual representation of self-generated noises on the radar.

  • Upgrade requirement: Topographics
  • Activation cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Torso[]

Sentinel RX Health System[]

Sentinel-RX-health-system
Main article: Sentinel RX Health System (DXMD)

Maintain, monitor, and enhance physical health.

  • Activation cost: N/A
  • Energy consumption: none

Civilian Settings Defib[]

Aug civilian settings defib

Regenerate Health and heal wounds.

  • Upgrade cost: N/A
  • Energy consumption: none

Medical Settings Defib[]

Aug medical settings defib

Increase the per-second rate of health regeneration.

  • Upgrade requirement: Civilian Settings Defib
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Military Settings Defib[]

Aug military settings defib

Greatly increase the per-second rate of health regeneration.

  • Upgrade requirement: Medical Settings Defib
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Angiogenesis Protein Therapy[]

Aug angiogenesis protein therapy

The default health value, set to 100 points

  • Upgrade cost: N/A
  • Energy consumption: none

Synthetic Growth Factors[]

Aug synthetic growth factors

Increase maximum hit points to 125.

  • Upgrade requirement: Angiogenesis Protein Therapy
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Uninhibited Angiogenesis[]

Aug uninhibited angiogenesis

Greatly Increase maximum hit points to 150.

  • Upgrade requirement: Synthetic Growth Factors
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Factory Regen Delay[]

Aug factory regen delay

The default delay time between injury and the start of healing subsystems.

  • Upgrade cost: N/A
  • Energy consumption: none

Sentinel Regen Delay[]

Aug sentinel regen delay

Reduce the delay time between injury and health regeneration.

  • Upgrade requirement: Factory Regen Delay
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Elite Regen Delay[]

Aug elite regen delay

Greatly reduce the delay time between injury and health regeneration.

  • Upgrade requirement: Sentinel Regen Delay
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none


Sarif Series 8 Energy Converter[]

Sarif-series-8-energy-converter
Main article: Sarif Series 8 Energy Converter (DXMD)

Transform organic energy sources into electrical energy and store it in biocells.

  • Activation cost: N/A
  • Activation: automatic
  • Energy consumption: none

Cautious Recharge Rate[]

Aug cautious recharge rate

The default recharge rate of the user's energy biocells.

  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Efficient Recharge Rate[]

Aug efficient recharge rate

Increase biocell recharge rate.

  • Upgrade requirement: Cautious Recharge Rate
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Peak Recharge Rate[]

Aug peak recharge rate

Greatly increase biocell recharge rate.

  • Upgrade requirement: Efficient Recharge Rate
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Standard Capacity Biocells[]

Aug standard capacity biocells

The default amount of energy stored in biocells. (100%)

  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Enhanced Capacity Biocells[]

Aug enhanced capacity biocells

Increase the maximum storage capacity of the biocells. (125%)

  • Upgrade requirement: Standard Capacity Biocells
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Ultra-Capacity Biocells []

Aug ultra capacity biocells

Greatly increase the maximum storage capacity of the biocells. (150%)

  • Upgrade requirement: Enhanced Capacity Biocells
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Safe Recharge Delay[]

Aug safe recharge delay

The standard delay time between biocell depletion and regeneration.

  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Moderate Recharge Delay[]

Aug moderate recharge delay

Reduce the delay time between biocell depletion and regeneration.

  • Upgrade requirement: Safe Recharge Delay
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Quick Recharge Delay[]

Aug quick recharge delay

Further reduce the delay time between biocell depletion and regeneration.

  • Upgrade requirement: Moderate Recharge Delay
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none


Implanted Rebreather[]

Implanted-rebreather
Main article: Implanted Rebreather (DXMD)

Implant a pulmonary rebreather system.

  • Activation cost: 2 Praxis
  • Activation: automatic
  • Energy consumption: low

Chemical Resistance[]

Aug chemical resistance

Prevent damages from inhaled toxins.

  • Activation cost: N/A
  • Activation: automatic
  • Energy consumption: low

Arms[]

Cybernetic Arm Prosthesis[]

Main article: Cybernetic Arm Prosthesis (DXMD)
Cybernetic-arm-prosthesis

A cybernetic arm that grants enhanced strength and expanded combat abilities, while also providing a platform for other augmentations.

  • Activation cost: N/A
  • Energy consumption: none

Punch Through Wall[]

Aug punch through wall

Demolish light or damaged walls.

  • Upgrade requirement: Cybernetic Arm Prosthesis
  • Upgrade cost: 1 Praxis
  • Activation: contextual
  • Energy consumption: medium

Instant Takedown[]

Aug instant takedown

Rapidly kill or incapacitate individual targets in close-quarters combat.

  • Upgrade requirement: Cybernetic Arm Prosthesis
  • Upgrade cost: N/A
  • Activation: contextual
  • Energy consumption: medium

Optimized Musculature[]

Aug optimized musculature

Lift and throw heavy objects.

  • Upgrade requirement: Instant Takedown
  • Upgrade cost: 1 Praxis
  • Activation: contextual
  • Energy consumption: none

Carry Capacity: 70kg[]

Aug carry capacity 70kg

Increase the number of objects you can physically carry in your inventory.

  • Upgrade requirement: Cybernetic Arm Prosthesis
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Carry Capacity: 90kg[]

Aug carry capacity 90kg

Further increase the number of objects you can physically carry in your inventory.

  • Upgrade requirement: Carry Capacity: 70kg
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Carry Capacity: 110kg[]

Aug carry capacity 110kg

Maximize the number of objects you can physically carry in your inventory.

  • Upgrade requirement: Carry Capacity: 90kg
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none


Cybernetic Weapon Handling[]

Cybernetic-weapon-handling
Main article: Cybernetic Weapon Handling

Regulate and improve the handling of weaponry.

  • Activation cost: N/A
  • Energy consumption: none

Standard Aim Stability[]

Aug standard aim stability

Basic aiming movement and control.

  • Upgrade requirement: Cybernetic Weapon Handling
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Marksman Aim Stability[]

Aug marksman aim stability

Lightly reduces reticule growth due to movement.

  • Upgrade requirement: Standard Aim Stability
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Sharpshooter Aim Stability[]

Aug sharpshooter aim stability

Substantially negates all movement-reduced reticule growth.

  • Upgrade requirement: Marksman Aim Stability
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Factory Recoil Compensation[]

Aug factory recoil compensation

The base recoil compensation provided by the Cybernetic Arm Prosthesis.

  • Upgrade requirement: Cybernetic Arm Prosthesis
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Drill Recoil Compensation[]

Aug drill recoil compensation

Lightly reduces recoil when using weaponry.

  • Upgrade requirement: Factory Recoil Compensation
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Field Recoil Compensation[]

Aug field recoil compensation

Substantially reduces recoil when using weaponry.

  • Upgrade requirement: Drill Recoil Compensation
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

Base Reload Speed Dexterity[]

Aug base reload speed dexterity

The standard reload speed delivery provided by the Cybernetic Arm Prosthesis.

  • Upgrade requirement: Cybernetic Arm Prosthesis
  • Upgrade cost: N/A
  • Activation: automatic
  • Energy consumption: none

Medium Reload Speed Dexterity[]

Aug medium reload speed dexterity

Increases hand-eye coordination to reduce weapon reload time.

  • Upgrade requirement: Base Reload Speed Dexterity
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none

High Reload Speed Dexterity[]

Aug high reload speed dexterity

Substantially increases hand-eye coordination to reduce weapon reload time.

  • Upgrade requirement: Medium Reload Speed Dexterity
  • Upgrade cost: 1 Praxis
  • Activation: automatic
  • Energy consumption: none


P.E.P.S.[]

Aug P.E.P.S.
Main article: P.E.P.S. (augmentation)

Fire a concussive blast that knocks down targets and scatters objects.

Warning: This augmentation is experimental. Unlocking it will add to the Overclock.

  • Activation cost: 2 Praxis
  • Activation: manual
  • Energy consumption: medium

Knockback[]

Aug knockback

Fire a quickshot that knocks back targets.

  • Upgrade requirement: P.E.P.S.
  • Upgrade cost: N/A
  • Activation: manual
  • Energy consumption: medium

Precision Diode[]

DXMD aug PEPS precision diode

Shape the P.E.P.S emission into a narrow beam that renders targets unconscious.

  • Upgrade requirement: Knockback
  • Upgrade cost: 1 Praxis
  • Activation: manual
  • Energy consumption: medium

Remote Hacking[]

Aug remote hacking
Main article: Remote Hacking

Hack electronic devices from a distance.

Warning: This augmentation is experimental. Unlocking it will add to the Overclock.

  • Activation cost: 2 Praxis
  • Activation: contextual
  • Energy consumption: low

Environmental Domination[]

Aug environmental domination

Locate and hack environmental smart objects.

  • Upgrade requirement: Remote Hacking
  • Upgrade cost: N/A
  • Activation: contextual
  • Energy consumption: low

Security Domination[]

Aug security domination

Temporarily disable robots, turrets, and security cameras from a distance.

  • Upgrade requirement: Environmental Domination
  • Upgrade cost: 1 Praxis
  • Activation: contextual
  • Energy consumption: low


TESLA[]

Aug tesla
Main article: TESLA

Incapacitate targets (human or electronic) with an arc of quiet, high voltage electricity at a range of around a dozen meters.

Warning: This augmentation is experimental. Unlocking it will add to the Overclock.

  • Activation cost: 2 Praxis
  • Activation: manual
  • Energy consumption: ammo (TESLA Cartridge)

Quick-Fire System[]

Aug quick-fire system

Target one mark with the TESLA.

  • Upgrade requirement: TESLA
  • Upgrade cost: N/A
  • Activation: manual
  • Energy consumption: ammo

Dual-Arc Upgrade[]

Aug dual-arc upgrade

Target two marks simultaneously with the TESLA.

  • Upgrade requirement: Quick-Fire System
  • Upgrade cost: 1 Praxis
  • Activation: manual
  • Energy consumption: ammo

Quad-Arc Upgrade[]

Aug quad-arc upgrade

Target four marks simultaneously with the TESLA.

  • Upgrade requirement: Dual-Arc Upgrade
  • Upgrade cost: 1 Praxis
  • Activation: manual
  • Energy consumption: ammo

Arc Distance Upgrade[]

Aug arc distance upgrade

Doubles the effective range at which the TESLA can reach targets.

  • Upgrade requirement: Quick-Fire System
  • Upgrade cost: 1 Praxis
  • Activation: manual
  • Energy consumption: ammo


Nanoblade[]

Aug nanoblade
Main article: Nanoblade (DXMD experimental augmentation)

Fire the nanoblade as a projectile.

Warning: This augmentation is experimental. Unlocking it will add to the Overclock.

  • Activation cost: 2 Praxis
  • Activation: manual
  • Energy consumption: ammo (Nano-Blade Ammo)

Impact Velocity Shot[]

Aug impact velocity shot

Fire the Nanoblade as a projectile which can pin targets. Blades have limited tracking capabilities, and try their best to angle towards the target's head and shoulders.

  • Upgrade requirement: Nanoblade
  • Upgrade cost: N/A
  • Activation: manual
  • Energy consumption: ammo

Explosive Heat Blade[]

Aug explosive heat blade

Charge the Nanoblade to heat it into an explosive variant. Bursts into smaller shards over time. It's not recommended to stand anywhere near the impact zone; a full blast will shave off 120+ HP, even with tier 3 rhino armor.

  • Upgrade requirement: Impact Velocity Shot
  • Upgrade cost: 1 Praxis
  • Activation: manual
  • Energy consumption: ammo

Back[]

Icarus Landing[]

Main article: Icarus Landing (DXMD)
Icarus-landing

Prevent damage when falling from any height.

  • Activation cost: 2 Praxis
  • Activation: passive
  • Energy consumption: none

Descent Velocity Modulator[]

Descent Velocity Modulator

Slow the rate of descent when falling from a great height.

Includes the Icarus Strike ability that can incapacitate enemies and displaces objects on the ground when landing.

  • Upgrade requirement: Icarus Landing
  • Activation cost: N/A
  • Activation: contextual
  • Energy consumption: none


Quicksilver Reflex Booster[]

Main article: Quicksilver Reflex Booster (DXMD)
Quicksilver-reflex-booster

Perform more coordinated feats of strength and dexterity.

  • Activation cost: 2 Praxis
  • Activation: contextual
  • Energy consumption: medium

Multiple Takedown[]

Multiple Takedown DXMD

Perform takedowns on two adjacent adversaries simultaneously.

  • Upgrade requirement: Quicksilver Reflex Booster
  • Activation cost: N/A
  • Activation: contextual
  • Energy consumption: medium


Typhoon[]

Main article: Typhoon (DXMD)
MD-typhoon

Unleash a 360-degree burst of projectiles. Requires special ammunition.

  • Activation cost: 2 Praxis
  • Activation: manual
  • Energy consumption: ammo (typhoon ammo)

Munition Loadout Selection[]

Munition Loadout Selection

Determines the type of ballistics the Typhoon can fire.

You can only choose one type and it can not be changed in a New Game +. Both choices are listed below.

Stun Configuration

DXMD aug typhoon non-lethal

Rig the Typhoon to emit a non-lethal, stunning blast.

  • Upgrade requirement: Typhoon
  • Activation cost: N/A
  • Activation: manual
  • Energy consumption: ammo (typhoon ammo)

Lethal Configuration

DXMD aug typhoon lethal

Rig the Typhoon to deliver lethal damage.

  • Upgrade requirement: Typhoon
  • Activation cost: N/A
  • Activation: manual
  • Energy consumption: ammo (typhoon ammo)


Focus Enhancement[]

Focus-enhancement
Main article: Focus Enhancement

Accelerate core augmentations to improve reaction time.

Warning: This augmentation is experimental. Unlocking it will add to the Overclock.

  • Activation cost: 2 Praxis
  • Activation: manual
  • Energy consumption: high

Regulated Nervous System[]

Regulated Nervous System

Monitors and regulates the user's overclocked sensory feeds, giving the perception of slowed time.

  • Upgrade Requirement: Focus Enhancement
  • Activation cost: N/A
  • Activation: manual
  • Energy consumption: high


Icarus Dash[]

Main article: Icarus Dash
Icarus-dash

Dash forward at enhanced speed.

Warning: This augmentation is experimental. Unlocking it will add to the Overclock.

  • Activation cost: 2 Praxis
  • Activation: manual
  • Energy consumption: low

Dorsal Propulsion Kit[]

Dorsal Propulsion Kit

Regulates balancing and power during Icarus Dash initiations.

  • Upgrade Requirement: Icarus Dash
  • Activation cost: N/A
  • Activation: manual
  • Energy consumption: low

Charged Dash[]

Charged Dash

A charged variant of the Icarus Dash allowing the user to reach cover points and ledges, or ram into targets.

  • Upgrade Requirement: Dorsal Propulsion Kit
  • Upgrade cost: 1 Praxis
  • Activation: manual
  • Energy consumption: medium

Skin[]

Glass-Shield Cloaking[]

Main article: Glass-Shield Cloaking System (DXMD)
Glass-shield-cloaking

Turn invisible for a short period of time. Movement significantly increases energy drain.

  • Activation cost: 2 Praxis
  • Activation: manual
  • Energy consumption: high

Discreet Power Processing[]

TITAN update 1

Power the invisibility effect with biocell energy.

  • Upgrade Requirement: Glass-Shield Cloaking
  • Activation cost: N/A
  • Activation: manual
  • Energy consumption: high

Improved Cloaking Energy Use[]

Aug rough transmitter tuning

Increase the duration of the invisibility effect.

  • Upgrade Requirement: Discreet Power Processing
  • Activation cost: 1 Praxis
  • Activation: passive
  • Energy consumption: medium

Optimized Cloaking Energy Use[]

Aug fine transmitter tuning

Greatly increase the duration of the invisibility effect.

  • Upgrade Requirement: Improved Cloaking Energy Use
  • Activation cost: 1 Praxis
  • Activation: passive
  • Energy consumption: low

Cloaked Takedown Support[]

Cloaked Takedown Support

Execute combat takedowns without canceling the invisibility effect.

  • Upgrade Requirement: Discreet Power Processing
  • Activation cost: 1 Praxis
  • Activation: passive
  • Energy consumption: low


Rhino Dermal Armor[]

Main article: Rhino Dermal Armor (DXMD)
Rhino-dermal-armor

Protection from physical damage.

  • Activation cost: 2 Praxis
  • Activation: passive
  • Energy consumption: none

Base Reduction Settings[]

Base Reduction Settings

Offers some protection from physical damage. (20%)

  • Upgrade Requirement: Rhino Dermal Armor
  • Activation cost: N/A
  • Activation: passive
  • Energy consumption: none

Improved Reduction Settings[]

Improved Reduction Settings

Offers good protection from physical damage. (33%)

  • Upgrade Requirement: Base Reduction Settings
  • Activation cost: 1 Praxis
  • Activation: passive
  • Energy consumption: none

Mastered Reduction Settings[]

Mastered Reduction Settings

Offers excellent protection from physical damage. (50%)

  • Upgrade Requirement: Improved Reduction Settings
  • Activation cost: 1 Praxis
  • Activation: passive
  • Energy consumption: none

Electromagnetic Pulse Shielding[]

Electromagnetic Pulse Shielding

Prevents augmentation shutdown, as well as energy and health loss, caused by EMP grenades and ammunition. Negates electricity damage.

  • Upgrade Requirement: Improved Reduction Settings
  • Activation cost: 1 Praxis
  • Activation: passive
  • Energy consumption: low


TITAN[]

Main article: Titan
Titan

Negate all incoming damage for a short period of time. Similar to the glass shield cloak, movement significantly increases energy drain. TITAN, like takedowns, don't leave Adam with any recoverable bio-energy.

Warning: This augmentation is experimental. Unlocking it will add to the Overclock.

  • Activation cost: 2 Praxis
  • Activation: manual
  • Energy consumption: high

Subcutis Energy Mod[]

TITAN update 1

Connect the TITAN to the energy system.

  • Upgrade requirement: TITAN
  • Activation cost: N/A
  • Activation: manual
  • Energy consumption: high

Facet Cost Reduced[]

Aug rough transmitter tuning

Reduce the amount of biocell energy required to sustain the TITAN.

  • Upgrade Requirement: Subcutis Energy Mod
  • Activation cost: 1 Praxis
  • Activation: manual
  • Energy consumption: medium

Facet Cost Optimized[]

Aug fine transmitter tuning

Greatly reduce the amount of biocell energy required to sustain the TITAN.

  • Upgrade Requirement: Facet Cost Reduced
  • Activation cost: 1 Praxis
  • Activation: manual
  • Energy consumption: low

Legs[]

Cybernetic Leg Prosthesis[]

Main article: Cybernetic Leg Prosthesis (DXMD)
Cybernetic-leg-prosthesis

A cybernetic leg, granting improved stamina, strength, and stability.

  • Activation cost: 2 Praxis
  • Activation: passive
  • Energy consumption: none

Klipspringer Jump Mod[]

Aug klipspringer jump mod

Leap to extraordinary heights.

  • Upgrade cost: N/A
  • Activation: passive
  • Energy consumption: none

Leg Silencers[]

Aug leg silencers

Move silently when walking, running, or landing

  • Upgrade requirement: Klipspringer Jump Mod
  • Upgrade cost: 1 Praxis
  • Activation: manual
  • Energy consumption: medium
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