- "After all we've been through Adam, you act like this?"
- "Are we having a good time?"
- "Are you still here?" (Viktor shooting at random location)
- "Are you watching me now, brother?"
- "Argh ... Argh ... Argh ..."
- "Argh ... you must have moved brother!"
- "Brother. Erm ... BROTHER!"
- "Can you hear me? Come out!"
- "Check over there."
- "Come on out, brother. Let's talk about this."
- "Come out!" (Viktor shooting at random location)
- "Cowards hide, brother."
- "Coward ... argh ... fucking coward!"
- "Do you hear me?"
- "Do you really think we went to Dubai for a few crates of weapons?"
- "Do you think Brown cares about the augmented, about US? The only thing man of his sort care about is filling their pockets. THEY are the true enemy!"
- "Dubai was nothing but a diversion."
Hey there! My name is Bluerock, and I'm the new Wiki Manager for the Deus Ex Wiki. This means I'm your first point of contact and liaison for Fandom Staff, taking over from PsiSeveredHead. If you have any questions about your wiki, feel free to drop me a message!
- 1 New York
- 1.1 Liberty Island
- 1.2 UNATCO HQ
- 1.3 Hell's Kitchen (first visit)
- 1.4 Warehouse District
- 1.5 Liberty Island and UNATCO HQ (second visit)
- 1.6 Battery Park (second visit) and Brooklyn Bridge station
- 1.7 Airfield Helibase and LaGuardia Airport
- 1.8 Liberty Island and UNATCO HQ (third visit)
- 1.9 Hell's Kitchen (second visit)
- 1.10 Liberty Island MJ12 lab and UNATCO HQ (fourth visit)
- 2 Hong Kong
- 2.1 Wan Chai District
- 2.2 VersaLife
- 2.2.1 Data Entry Facility
- 2.2.2 Level 1 Labs
- 2.2.3 Level 2 Labs
- 3 New York (second
- 3.1 Hell's Kitchen (third visit)
- 3.2 Brooklyn Naval
Shipyards and PRCS Wall Cloud
- 3.2.1 PRCS Wall Cloud Lower
- 3.3 Lower East Side Cemetery
- 4 Paris
- 4.1 City
- 4.2 Cathedrale de Payens
- 4.3 Morgan Everett's residence
- 5 California
- 5.1 Vandenberg Air Force Base
- 5.2 Pasadena Ocean Lab…
Solely based on reader input. There's a hidden message here somewhere. Oh, yes. Don't be scared of asking things, criticizing pages or ideas, calling people out, asking for some weapon, character, area, or whatever, to be covered, or suggesting something new. A wiki is only as good as its knowledge base, and knowledge can only grow through collaboration.
Trust me. I'm a doctor.
Today I realized that I'd played DX OG for 894 hours across the span of almost 18 years, DX: HR DC for 419 hours, DX: HR original for 351 hours, and DX: MD for 2356 hours.
Please send help.
This project aims to coordinate the efforts to create detailed, high-quality maps for the levels of Deus Ex: Mankind Divided, based on maps featured in the game's UI. (Having this page as a blogpost is - hopefully - only temporary.)
Putting a map from the game to the wiki is a multi-step process:
1. Extaction from the game: This currently involves taking screenshots of the game while having the in-game map open. The possibility of extracting the data directly from the game files is currently unknown. The screenshots are taken in .png format, using FRAPS .
2. Assembling the screenshots into a single picture. This was done using the GIMP editor program.
3. Annotating the map with extra information, such as location of collectibles, enemies, vent…
After Deus Ex: Mankind Divided was released, players were quick to speculate on whether the Adam Jensen featured in the game was a clone. This article complies and reviews the clues surrounding this theory, often referred to as the "clone theory."
- 1 Introduction
- 1.1 The events after Deus Ex: Human Revolution
- 1.2 General framework of the clone theory
- 1.3 Notes on cloning technology in the Deus Ex universe
- 2 Official Timeline
- 3 Deus Ex: Mankind
- 3.1 VersaLife Vault
- 3.1.1 Voltar
- 3.1.2 Soundtrack
- 3.1.3 Development history
- 3.1 VersaLife Vault
- 4 Deus Ex: Black
- 4.1 Awakening from coma
- 4.2 Adam's suspicion that something is not quite right
- 4.3 "Black Light"
- 5 Conclusion and Further
- 5.1 Relation to Adam Jensen's role as an Illuminati sleeper agent
- 5.2 Consequences of being a clone
Well, i found this: https://www.vg247.com/2010/07/27/eidos-montreal-deus-ex-human-revolution-a-reboot-of-the-franchise/
And now i don't know if they say "reboot" in order to attract the attention of new buyers (Since it's before in the chronology) or if it is literally a total reboot and DX1 and IW are no longer part of the Canon. Anyone knows the answer?
In Deus Ex: Mankind Divided, the latest entry in the cyberpunk action-stealth video game series, you have the freedom to choose how you approach each combat situation. Do you sneak in quietly through an air duct or punch through a wall with guns blazing?
This handy quiz will help you determine which play style will work best for you!
NOTE: If you don't see the quiz, it is probably because you have adblocker enabled. Disable it and you will see the quiz.
After 5 years and 12 excruciatingly long hours, The 5th Deus Ex game is finally publicly available on Steam and physical retail stores (I'm not sure about the digital console releases, but by the time you read this it is probably out there as well). If you are new to editing here, please remember to add spoiler warnings to any relevant content to the newest game on this wiki. Guidelines can be found here . Enjoy the game, and happy editing!
This Promotion is only available to users in the U.S. or Canada, and you must be 18 years of age or older to win. To enter, use the form below and select an answer to the question provided, along with your Wikia account email or username, and submit the form to us. Five winners will be randomly selected and contacted via email with further instructions. Winners deemed eligible will be asked to select their preferred platform for the Standard Edition of the game (Xbox One, PS4 or PC). One entry per account email, please. Official Rules can be foundhere. This giveaway ends September 9th, 2016.
1. NO PURCHASE NECESSARY. VOID WHERE PROHIBITED.
2. Promotion Description.
The Deus Ex: Mankind Divided Game Giveaway (the “Promotion") is a sweepstakes promotion where individuals must correctly answer the question provided on the Promotion based on the included video and use the provided form to answer the question and submit their answer along with their account email or username. Form entries must be completed by Friday September 9th, 2016 23:59 PDT (the “Promotion Period”) and meet the eligibility requirements to be eligible to win one (1) Standard Edition copy of Deus Ex: Mankind Divided for Xbox One, PS4 or PC. Winners will be asked to specify their preferred platform version.
Five winners will each win one (1) Standard Edition copy of…
Four topics of Interest popped up on the Deus Ex Youtube account today.
First, we got an 18-minute long pre-E3 gameplay demo for the upcoming Deus Ex: Mankind Divided. It shows off the Prague Hub World, with some commentary on top of it as well. I will certainly be watching this in the near future, for now though some articles need creating!
Next up, the announcement of a new game mode for Mankind Divided. Called "Breach", the new mode seems to be set in a VR cybersecurity space with players attempting to infiltrate corporations like Steiner-Bisley and Versalife . Players will be able to "compare" runs of these levels, providing a sort of passive multiplayer. As far as I know, Breach appears to be separate from the plot of the main game. B…
Hey everyone! I originally posted the following on Fandom, but I definitely think it's relevant to the community's interests. Check it out!
With the release of Deus Ex: Mankind Divided just a few months away, fans are in store for another paranoia-stoking viral marketing campaign, similar to the one that preceded the 2011 release of Deus Ex: Human Revolution.
Following security-camera footage of an augmented man destroying $20,000 worth of wine, fans got another taste of digital subversion today via a short video showing a man in an alley beating another man with his own augmented leg. The description of the video on YouTube reads as follows:
The fear over the augmented community has boiled over into the streets, as evidenced by this video fo…
Yesterday Square Enix released another trailer for the new Deus Ex game, Mankind Divided. This one is 6 minutes long, shows off some of the new toys and abilities, as well as how levels can be progressed through with different playstyles. Mostly, standard fare for a new Deus Ex game trailer. More interestingly, I believe we are seeing how some in-game areas can vary depending on player choice. The trailer can be seen here:
Mankind Divided will release on August 23, 2016, following a 6-month delay earlier this year. I would love to engage in some fan speculation of the material here, after finals of course!
It's hard to believe that it has been nearly five years since the release of Deus Ex: Human Revolution, the modern-day masterpiece that revitalized the series. As we look forward to the release of its followup, Deus Ex: Mankind Divided, we want to take a look back at the last game and celebrate what made it so special.
In collaboration with our friends at Square Enix, we've created a Fannotated version of the original Deus Ex: Human Revolution CGI trailer. The trailer premiered exactly six years ago to the day, on March 12, 2010.
See any easter eggs or trivia that we we missed? Tell us about it in the comments!
'DEUS EX GOTY 'Special
Shifter and BioMod Special savegame
-Deus Ex 1 with 1.1112fm patch
-BioMod 1.1 (Shifter 1.9 RC1 included) from here. It can't run withput it.
Note: you can run old saves without the mod, but you cannot use Shifter/BioMod saves on an unmodded game.
- All credits, All skill points, All augs.
- No game progress done, at all! It's a sandbox in Hong Kong: you can start the plot as you wish. You atart from Jock's apartment, your home.
- All doors unlocked and keypads bypassed (everything I could, not really all).
- Cheats not enabled
- No items collecred. No guns in inventory. Find them on your own!
- No goals, no notes, no images, no conversations, no skills, no logs.
The only goal to progress into the game is to find a way t…
I started today with playing the Nameless Mod. The firt time I liked it but I'm still exploring the first level, noticing that generally people don't forgive (breaking TV in the apartment or the glass in Sol's).
- You can kill everyone besides Phasmatis, Deus Diablo and King Kashue. You can actually kill King B. Scara, but you'll be certainly screwed and this won't be easy or worthy, and I'm not insane.
- Bug: some enemies turn ghosts if provoked (Phasmatis, Jackie, Zero, Kylie, PDX Agent, King K.)
- THERE'S A BIG KARKIAN IN A SECRET SLUM TUNNEL! wtf, but he's peaceful... blow it up (I quickload)!
- Everything depends from killing or sparing a dragon... hell, no, impossible... or it is...
- Daytime! A level set in day, finally!
- Nice the new small S…
Have you guys ever thaught that one of the negative effects in Deus Ex was the absence of effects, I mean the absence of physics? Have you tried pushing a wheelchair, throwing a vase or destroying a sofa? How ugly... But this isn't the point: the worst thing is the absence of the "ragdolll effect" appearing in The Conspiracy and Invisible War! Simply throwing a deas body results horrible and I want to make the physics when throwing a body!
If you knock out someone, you can shoot him but he'll still remain "Unconscious"! Dead or unconscious makes only ONE minor difference: if you stun the trooper after talking to the NSF leader, Manderley wil warn you in the debriefing.
Who does think like me?
Bad news, everyone. A blog post from David Anfossi, the head of Eidos Montréal, revealed that Deus Ex: Mankind Divided, the hotly anticipated followup to 2011's Deus Ex: Human Revolution has been delayed six months and won't be available until August 23rd, 2016. Anfossi explained that the extra time would be spent making a variety of improvements to the game in the hopes that the final product will be as good as possible upon release.
While this probably comes as a bit of a disappointment for gamers awaiting Adam Jensen's next cybernetic foray into Deus Ex's seedy underworld, gamers can find peace of mind in knowing the team will use the time wisely to fine-tune the experience. Anfossi offered an apology to gamers but explained the team's re…
Great news Deus Ex Community!
Wikia is excited to have the opportunity to give away 5 copies of Deus Ex: Mankind Divided (Standard Edition). This Promotion is only avalable to users in the US or Canada and you must be 18 years of age or older to win. To enter, you will first need to watch this video below. Check it out and continue reading for more details!
Now that you have seen the trailer, use the form below and select an answer to the question provided. Then enter your Wikia account email or username on the form and submit it to us. Five winners will be randomly selected and contacted via email with further instructions. Winners deemed eligible will be asked to select their preferred platform for the Standard Edition of the game (XBox On…
1. NO PURCHASE NECESSARY. VOID WHERE PROHIBITED.
2. Promotion Description.
The Deus Ex: Mankind Divided Game Giveaway (the “Promotion") is a sweepstakes promotion where individuals must correctly answer the question provided on the Promotion based on the included video and use the provided form to answer the question and submit their answer along with their account email or username. Form entries must be completed by Friday November 6th 2015 23:59 (the “Promotion Period”) and meet the eligibility requirements to be eligible to win one (1) Standard Edition copy of Deus Ex: Mankind Divided for XBox One, PS4 or PC. Winners will be asked to specify their preferred platform version.
Five winners will each win one (1) Standard Edition copy of Deu…
To celebrate the fifteenth anniversary of the birth of the Deus Ex franchise and the release of the first game in the series, Square Enix has released a new animated trailer. The two minute long trailer features both JC Denton and Adam Jensen, and retells several scenes from the series. Mankind Divided's Victor Marchenko also makes an appearance.
Check out the trailer below, and let us know what you think in the comments!
Square Enix officially announced the release date for the next Deus Ex game, Mankind Divided, today. The game will release on Playstation 4, Xbox One, and Windows on February 23, 2016, with a possible early access date of February 19 if a preorder goal is reached. The Special Edition will have extra items unlocked as Preorder "stretch goals" are reached, similar to a kickstarter campaign. Customers may be able to choose which preorder items they get from a pool of these possibilities.
Following a panel at the 2015 San Diego Comic Con, Eidos Montréal have announced that they are working on a new novel, comics series, and a full Human Revolution/Mankind Divided artbook! There has been no official release date given for any of these items. However the author of the novel, James Swallow, has said to expect it around the release of Mankind Divided in 2016.
In a blogpost, Swallow stated that the working title of the book is "Black Light" and will "take the character of Adam Jensen from the explosive ending of Human Revolution and into the narrative of Mankind Divided two years later. Familiar faces will return, new mysteries will be revealed, and more".
In addition to these announcements, the Deus Ex team and Musterbrand have ann…
For those of you that were following E3, you're probably aware that we got to see more of Deus Ex: Mankind Divided. In particular, Eidos showed a new in-engine trailer which reveals new plot details and demonstrates some of the combat. In addition to this, the capabilities of the new Dawn Engine were shown off in the tech demo below.
The most notable thing they shared, however, was a 25 minute gameplay demo which demonstrates lethal, nonlethal, and stealth gameplay. (For anyone interested, I posted an analysis of this demo (mostly lore and story related stuff) on Reddit)
The official Deus Ex website has been updated to give information on some of the characters that will appear in the game. Mankind Divided has also been given a release date of…
One thing that seems to be the case with this wiki is that not much discussion goes on here. The talk pages are sometimes used when someone has something specific to say/ask, but there's no general discussion about the games. I find it unusual that a wiki for such a well-known series has very few long-term editors, and I suspect part of the problem is this lack of discussion. This may be a problem that won't be possible to solve, but I was trying to think of ways that we could improve it.
I was considering the idea of enabling the Article Comments feature that replaces talk pages with a comments section at the bottom of articles. To be honest, I'm not a huge fan of the comments section and there are definitely some drawbacks, but it might e…
Hello. You might not of seen me on this Wiki before. That is because I am new here. I know absolutely NOTHING about the Deus Ex universe. Why did I join? Why, to get to know information about the series. Plus, I enjoy monitoring each and every page on the Wiki to check for typos, which I am nice enough to correct.
Deus Ex: Mankind Divided, an upcoming Deus Ex game, has been announced! It will be a sequel to Human Revolution, taking place two years afterwards in 2029. The protagonist will again be Adam Jensen. He will be fighting against augmented terrorists with the help of an INTERPOL-funded 'Task Force' and will be armed with multiple new augmentations. In 2029, mechanically augmented people are segregated from the rest of humanity as a result of the events of Human Revolution. The city of Prague in the Czech Republic contains a 'ghetto' for augmented humans known as Golem City. Adam Jensen will visit the city during the events of Mankind Divided.
Square Enix began an interactive stream on the 6th of April to reveal an upcoming game referred to only as …
The prequel novella titled Deus Ex: Fallen Angel can now be read for free courtesy of Eidos Montréal. It stars Faridah Malik and is writen by James Swallow who also wrote Deus Ex: Icarus Effect. I believe it was only available to those who preordered the Directors Cut of Human Revolution from Square Enix's store so I'm sure there are plenty of people who haven't read this yet (like me). Enjoy!
(Click the name of the book to read it).
Having been on this wiki for a number of months, I've noticed quite a few things that are done inconsistently throughout the wiki. There have been occasions where I wasn't sure how to format something etc. because it wasn't dealt with in the current guidelines. Considering they haven't been changed in three years, I think it's about time that they are updated.
I don't have an issue with any of the current guidelines; the problem is that there simply aren't enough of them and they don't tend to deal with specific questions that editors may have about how things are done. I've come up with a list of things that I think should be implemented/dealt with in the guidelines but I really would like there to be some discussion about them first so a …
So I've been thinking about it lately and from my perspective, it seems that this particular wiki has too many bureaucrats. There are actually more bureaucrats than there are admins, which seems a little absurd to me. The truth of the matter is that Deus Ex is a topic that some people are really passionate about, then they end up leaving once they get bored with it.
All bureaucrats, myself included, are guilty of this. We end up promoting someone else to bureaucrat and they end up leaving after they get bored too. Admins and normal contributors in general are also guilty of this as well, but an admin's powers can always be revoked, whereas bureaucratic rights are pretty much permanent. Then when we inevitably get a new game, everyone will b…
For the next few hours, and hopefully not the next few days, the wiki activity list is going to get spammed by all of the minor changes I'm making. I'm obsessive about uniformity across the entirety of the wiki, such as having the word "e-mail" in some articles and "email" in others. These types of changes have no real effect on anything, I would just prefer the wiki have a universal grammatical standard. This is, after all, an electronic encyclopedia, and it should have stringent grammatical conventions as such.
I've already made plenty of changes like these across the wiki, replacing the British English spellings of words with American English (which is this wiki's standard), unless that spelling is included in the proper noun (e.g. "Brit…
It has been announced on the offical Eidos Montréal blog that they have been working on a new engine for upcoming games, titled the Dawn Engine.
In the blog post (which you can read here) they provided a screenshot taken using the Dawn Engine in order to "display the level of detail and artistic fidelity that is possible" with the engine.
They added that the game engine will be used as a "cornerstone" for all games in the Deus Ex Universe project.
So apparently the Wikia devs are trying out 3 globalnav bars this month. We got the first of 3 today. Unfortunately, it's pretty terrible. The blinding white doesn't match well with our dark theme. Plus it takes up so much space. I have a big monitor, but even then it's annoying since it follows me when I scroll down. Quite a pain in the ass. Fortunately, you're able to edit it on your profile for each wiki by going to . An example of the one I'm using can be found at http://deusex.wikia.com/wiki/User:ResistanZ/wikia.css. It's still pretty underwhelming, but at least the blinding white is gone. Feel free to use the exact same one or tweak it to your desires.
If you find a way to make it better, please share with us.
TL;DR: should I make a 'cut content' page for Deus Ex including the (notable amount of) stuff not included in the game?
I hopefully won't be talking to the wall here but I want to share something that I've been thinking about over the last few days.
Having skimmed through the Special:allpages section of the wiki, I noticed a number of articles detailing enemies that were cut from the final version of Deus Ex: Invisible War. Most of these articles are really brief and, in my opinion, don't really require a whole page dedicated to them. I was thinking of amalgamating these pages together, making a sort of "cut content" page but in particular I'd like to do something similar for Deus Ex.
I've come across a number of things in the Deus Ex game fil…
So I've been working on the DXTF walkthrough and I think that it's best to add the "social battles" in it as well. Unlike DX3, conversations here don't seem to be randomized so one can figure out which convo options are effective and which are not. Here's what I have done as an example; see Strategies section:
I will continue adding more "social battles" in a similar fashion.Let me know what you guys think.
Holy s*** there is an achievement for making the 7000th edit on this wiki?I don't know how to feel about it.I just earned 100 points along with the "David Sarif, Golden Boy" badge.It's like winning the lottery haha.
But here's what puzzles me. Why 7000 edits? Sounds like there's a story behind that number. And what's the history behind this badge? Am I missing some Deus Ex reference here? If any of you know anything, I'd love to hear from you mates.
On the 14th of March, 2014, Square Enix Ltd filed in the United Kingdom a trademark application for "Deus Ex: Mankind Divided". It, however, entered OHIM's database yesterday, on March 27th.
On October 2 2013, David Anfossi posted a blog called The Future Vision for Deus Ex, probably this is the first game of the initiative!
Three new screenshots of the PC version of Deus Ex: The Fall has been released. And it looks amazing! Click on the images to see them in more detail.
After the rumor here is the official announcement: the PC version ofDeus Ex: The Fall will be available on Steam on 25 March at a price of £7.99/€9.99/$9.99. This port will introduce several improvements over the mobile edition, here is the link to the blog of Square-Enix: http://eu.square-enix.com/en/blog/deus-ex-fall-pc-edition-heads-steam.
UPDATE: Eidos Montreal Community news: http://community.eidosmontreal.com/blogs/Deus-Ex-The-Fall-PC
Hey there, Deus Ex fans! Adam Jensen is currently squaring off against RoboCop and six other classic cyborgs, so we thought we’d give you a heads up.
Head over to this blog to choose your favorite cyborgs!
I've recently played through Deus Ex: The Fall on iOS, and I'm surprised no one else has updated the wiki with The Fall content. It's just as canon as Deus Ex, Invisible War, Human Revolution, and Icarus Effect, and it deserves equal recognition on the wiki. Like most Square Enix iPad games, The Fall was made in Unity, and despite its shortness, it's probably the best iOS game I've ever played. Although I don't own Human Revolution, based on what I've seen The Fall does the game justice.
David Anfossi has released a post in the community of Deus Ex and Eidos Montreal with new information about the universe of Deus Ex, and the sequel (for PC and console) of Deus Ex: Human Revolution. Enjoy: http://community.eidosmontreal.com/blogs/Future-Vision-for-Deus-Ex?theme=deusex
While looking through game files of Deus Ex: The Fall, I noticed things that I haven't previously seen in the game. First, there are some weapon inventory view image with file name containing "Australia":
These should not be surprising, though, as it has been stated at the end of DXTF that next stop for our protagonist, Ben Saxon, is Australia. However, more excitement lies in some unused game loading screen, with name containing "New York" and "Vertical Slice", like this one:
, will we have a chance to revisit New York, or should we say, "previsit"?]]
Enlarge the image, you will notice that the upper left corner says Deus Ex: Icarus Rising:
Is that the title of next game? a scrapped concept? or merely the old name of DXTF? We can only take a …
Deus Ex: The Fall has apparently released early, today, July 11th. It can be downloaded off the Itunes App store, with an android release TBD.
Back before I went inactive last year, I remember there being a whole page of broken ("red") links, or internal links to pages that dont exist. That was a nice system that let everyone know what pages needed to be created, and really felt satisfying to crack into. However, since returning I cant seem to find the page. I still see broken links around the place, surely there is still some way of keeping track?