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Snowblind concept art (1093984320 984320 000001)

Project: Snowblind concept art showing an early design of the protagonist, who was originally named "Dixon Denton"

Deus Ex: Clan Wars was the working title of a game developed by Crystal Dynamics beginning in 2004. Clan Wars was originally a spin-off game for the Deus Ex series. However, as development progressed, the game evolved into its own entity separate from Deus Ex series, and was renamed and released as Project: Snowblind.

Development history[]

Deus Ex: Clan Wars was first publicly mentioned in an April 2004 financial report from Eidos, which mentioned an upcoming "Deus Ex 'Action' game."[1] During the early stages of the project, Warren Spector and the team at Ion Storm provided support to the team at Crystal Dynamics, which was new to the FPS genre.[2][3]

At the time, Ion Storm was concurrently developing Deus Ex: Insurrection, which was intended to be the third main title of the series following Deus Ex: Invisible War. Clan War was originally planned to be released prior to Insurrection.[4]

By the time of E3 2004 (May 11–14), the game had been rebranded as Snowblind, and was showcased in E3 under the new name. Snowblind was revealed to be a tactical squad-based shooter with both multiplayer and single player modes. The game followed a special-ops commando equipped with high-tech weapons, and was set in a civil war inside a "collapsed" China.[2] The game was noted for its similarity to the Deus Ex series. When comparing the game to Deus Ex, IGN wrote, "the game's upgradeability, and its bio-enhanced style does seem rather familiar."[5]

In June 2004, GameSpot reported that Snowblind was indeed the Deus Ex game previously mentioned by Eidos, and that this Deus Ex game which became Snowblind was "Deus Ex: Clan Wars." According to Snowblind developers, the game did begin as "Clan Wars,"[1] but eventually "evolved into something that had its own unique identity."[3] Snowblind was renamed Project: Snowblind by September 2004,[6] and was released in February 2005.

Setting and characters[]

As a Deus Ex game, Clan Wars was planned to be set in the year 2060 (or circa 2060),[7] which would have made it an interquel set between Deus Ex and Deus Ex: Invisible War. The protagonist was originally named "Dixon Denton."[8][9]

See also[]

References[]

  1. 1.0 1.1 Thorsen, Tor. "Snowblind was Deus Ex: Clan Wars". GameSpot. June 17, 2004.
  2. 2.0 2.1 "Project: Snowblind Q&A". GameSpot. June 17, 2004.
  3. 3.0 3.1 "Project: Snowblind Interview". CGOnline. February 16, 2005. Archived from the original on February 16, 2005.
  4. Deus Ex: Insurrection February 2004 game concept submission document
  5. "E3 2004: Snowblind First Look". IGN. May 13, 2004 (updated June 30, 2016)
  6. "Project: Snowblind Video Interview". IGN, 14 Sep 2004
  7. Deus Ex: Insurrection February 2004 game concept submission document ("There is some risk associated with doing a prequel to Deus Ex 1, after releasing Invisible War and Clan Wars. By the time this game ships, we will have gone from 2052 to 2070 to 2060 to 2027... In addition, we will have changed main characters four times in as many games.). Note that "prequel to Deus Ex 1" refers to Deus Ex: Insurrection, which was planned to be a prequel set in the year 2027. Since the date for Invisible War is described imprecisely as "2070" (rather than the canonical date of 2070), the description of "2060" could be also be interpreted as similarly referring to a general timeframe rather than a precise date.
  8. Twitter post by @v_o_r_t_a_l, May 19, 2019
  9. Deus-ex-speculation Tumblr post.
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