Deus Ex Wiki
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{{Weapon infobox
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{{Deus Ex weapon infobox
 
|name=GEP gun
 
|name=GEP gun
|image=GEP Gun.jpg
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|image=DX GEP gun.png
|ammo1=[[Ammunition#Rocket|Rockets]]
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|ammo1=[[Ammunition (DX)#Rockets|Rockets]]
 
|ammo1type=Explosive
 
|ammo1type=Explosive
|ammo2=[[Ammunition#WP_rocket|WP rockets]]
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|ammo2=[[Ammunition (DX)#WP_rockets|WP rockets]]
 
|ammo2type=Incendiary
 
|ammo2type=Incendiary
 
|damage=300
 
|damage=300
|rate=0.5
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|rate=0.5 rounds/second
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|reload=2 seconds
 
|recoil=1.0
 
|recoil=1.0
 
|accuracy=75%
 
|accuracy=75%
 
|acc-range=900
 
|acc-range=900
 
|max-range=1500
 
|max-range=1500
|mass=50
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|mass=50 lbs
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|size=4x2
 
|skill=[[Weapon skill#Weapons: Heavy|Weapons: Heavy]]
 
|skill=[[Weapon skill#Weapons: Heavy|Weapons: Heavy]]
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|upgrades={{DX weapon mods|range=1|reload=1|scope=1}}
|mod_range=1
 
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}}
|mod_reload=1
 
|mod_scope=1}}{{Quote|The GEP gun is a relatively recent invention in the field of armaments: a portable, shoulder-mounted launcher that can fire [[Ammunition#Rocket|rockets]] and laser guide them to their target with pinpoint accuracy. While suitable for high-threat combat situations, it can be bulky for those agents who have not grown familiar with it.|description of Guided Explosive Projectile (GEP) Gun|[[Deus Ex]]}}
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{{Quote|The GEP gun is a relatively recent invention in the field of armaments: a portable, shoulder-mounted launcher that can fire [[Ammunition (DX)#Rockets|rockets]] and laser guide them to their target with pinpoint accuracy. While suitable for high-threat combat situations, it can be bulky for those agents who have not grown familiar with it.|description of the GEP gun|''[[Deus Ex]]''}}
 
The '''Guided Explosive Projectile (GEP) gun''' is a heavy skill weapon in ''[[Deus Ex]]''.
 
The '''Guided Explosive Projectile (GEP) gun''' is a heavy skill weapon in ''[[Deus Ex]]''.
   
 
==Background==
 
==Background==
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A relatively new weapon by {{year|2052}}, the GEP gun was superior to the cheaper and disposable [[LAW]] it was probably replacing.
Used in [[2052]].
 
   
 
==Game item==
By [[2072]] it was widely replaced by a [[Rocket_launcher_(DX2)|new rocket launcher]] created by [[Mako Ballistics]] that utilizes [[Universal ammo]].
 
   
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The GEP gun is a large rocket launcher that can hold a single round in its magazine. The rocket can either be fired normally, or if the user points their crosshair at an enemy, it will lock onto a target, making the rocket home in on the target when the GEP gun is fired. A successful lock-on when looking at a foe is indicated by a loud and quick series of beeps.
   
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Normal rockets simply explode when they hit something. The blast radius is smaller than a rocket fired by a LAW.
==Game item==
 
  +
Very few enemies use it, but [[Paul Denton|Paul]] will offer it to you at the start of the game. If you don't get it from him, you can find it at one of the security towers in the [[LaGuardia Airport|Airfield]]. It can be reloaded, which gives it a major advantage over the [[LAW]]. It must be reloaded after every shot, so users should be in a safe spot before firing.
 
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WP rockets fire a blast of phosphorus that ignites anything near the detonation site. If a target manages to survive the initial blast, they will be set on fire and will run around with their arms up. Robots take 25% damage from the rocket, MJ12 commandos take half damage from it and will not be set on fire, and [[gray]]s will take no damage from it. It can also set the player on fire if they are close enough to the explosion.
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  +
==Tactics==
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  +
*Normal rockets are great against stronger foes, like [[MJ12 Commando]]s and [[Man in Black|MiBs]], because a single rocket will destroy them. As a bonus, any enemies very close to them will also be destroyed.
  +
  +
*If a group of enemies needs to be killed, use a WP rocket. Its fire effect has a larger reach than a regular rocket explosion does.
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  +
*The GEP gun is very useful as a way to open doors, as a single rocket is able to destroy any door that does not have infinite health. Blowing up doors with the GEP gun is a great way to conserve [[lockpick]]s.
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  +
*If using the GEP gun at long range, always lock onto a target first. The rocket fired by the GEP gun is slow enough that enemies can easily avoid a normal rocket unless the player manages to properly compensate for the target's movement. Locking on is much easier than trying to compensate for where the enemy will move.
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*Putting a level or two into the Heavy skill allows one to destroy a military robot with one normal rocket. Don't use a WP rocket however, as robots are almost completely immune to fire.
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  +
*For anyone that wants to seriously use the GEP gun, getting to Advanced Heavy skill level is a very good idea because it allows the player to run without any speed penalty.
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*Regular rockets for the GEP gun are fairly common, so the player should feel free to use the GEP gun whenever they want to. WP rockets are quite rare, however, and should be conserved for groups of enemies.
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  +
*Be aware that The GEP gun takes up eight blocks in the inventory, so there'll be noticeably less room in the inventory than if a GEP gun wasn't picked up.
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==Locations==
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*[[Paul Denton]] will offer [[JC Denton]] one at the beginning of the game.
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*One of the security towers in [[LaGuardia Airport]] holds a GEP gun in a crate.
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*The [[MJ12 Trooper]] on the roof of the [[MJ12 Helibase]] has a GEP gun.
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*A [[Red Arrow]] triad member holds at GEP gun at the [[Lucky Money]].
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*Two MJ12 troopers in the [[Hong Kong VersaLife facility]] have GEP guns.
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*A GEP gun can be found in the storage room next to the helipad in the [[PRCS Wall Cloud]] lower decks.
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*An MJ12 trooper has a GEP gun on the surface of the [[Pasadena Ocean Lab]].
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*A GEP gun can be found in the flooded southern wing of the Pasadena Ocean Lab.
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*The MJ12 trooper on the [[Area 51]] sector 3 tram has a GEP gun.
   
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==Gallery==
The GEP gun is a versatile weapon - it can take out groups of enemies with ease, destroy multiple turrets and cameras with one missile, break down doors of any strength short of Infinite and it's your best offense against robots. In addition, ammo is relatively common and it's effective no matter what your Heavy Weapons skill is - a single rocket will kill anything in the game except for the [[Page Delta-2 Peacebringer|military bot]] and [[Chiang Arcbot Model 5]].
 
   
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<gallery>
The white phosphorus rockets can be used if enemies are spread around a larger area, as it will set them on fire just like the [[Flamethrower|flamethrower]]. They only do damage against organics. If a player is standing too close to the blast they will also be ignited, so it is best to take caution or carry a [[fire extinguisher]].
 
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File:gepgun_1.png|Holding the GEP gun.
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</gallery>
   
 
{{Weapons}}
 
{{Weapons}}

Revision as of 16:16, 19 November 2018

"The GEP gun is a relatively recent invention in the field of armaments: a portable, shoulder-mounted launcher that can fire rockets and laser guide them to their target with pinpoint accuracy. While suitable for high-threat combat situations, it can be bulky for those agents who have not grown familiar with it."
— description of the GEP gun, Deus Ex

The Guided Explosive Projectile (GEP) gun is a heavy skill weapon in Deus Ex.

Background

A relatively new weapon by 2052, the GEP gun was superior to the cheaper and disposable LAW it was probably replacing.

Game item

The GEP gun is a large rocket launcher that can hold a single round in its magazine. The rocket can either be fired normally, or if the user points their crosshair at an enemy, it will lock onto a target, making the rocket home in on the target when the GEP gun is fired. A successful lock-on when looking at a foe is indicated by a loud and quick series of beeps.

Normal rockets simply explode when they hit something. The blast radius is smaller than a rocket fired by a LAW.

WP rockets fire a blast of phosphorus that ignites anything near the detonation site. If a target manages to survive the initial blast, they will be set on fire and will run around with their arms up. Robots take 25% damage from the rocket, MJ12 commandos take half damage from it and will not be set on fire, and grays will take no damage from it. It can also set the player on fire if they are close enough to the explosion.

Tactics

  • Normal rockets are great against stronger foes, like MJ12 Commandos and MiBs, because a single rocket will destroy them. As a bonus, any enemies very close to them will also be destroyed.
  • If a group of enemies needs to be killed, use a WP rocket. Its fire effect has a larger reach than a regular rocket explosion does.
  • The GEP gun is very useful as a way to open doors, as a single rocket is able to destroy any door that does not have infinite health. Blowing up doors with the GEP gun is a great way to conserve lockpicks.
  • If using the GEP gun at long range, always lock onto a target first. The rocket fired by the GEP gun is slow enough that enemies can easily avoid a normal rocket unless the player manages to properly compensate for the target's movement. Locking on is much easier than trying to compensate for where the enemy will move.
  • Putting a level or two into the Heavy skill allows one to destroy a military robot with one normal rocket. Don't use a WP rocket however, as robots are almost completely immune to fire.
  • For anyone that wants to seriously use the GEP gun, getting to Advanced Heavy skill level is a very good idea because it allows the player to run without any speed penalty.
  • Regular rockets for the GEP gun are fairly common, so the player should feel free to use the GEP gun whenever they want to. WP rockets are quite rare, however, and should be conserved for groups of enemies.
  • Be aware that The GEP gun takes up eight blocks in the inventory, so there'll be noticeably less room in the inventory than if a GEP gun wasn't picked up.

Locations

Gallery