Medicine is a skill in Deus Ex that determines the effectiveness of medkits. Like all skills, medicine can be leveled up by spending skill points.
Description[]
Medicine
Practical knowledge of human physiology can be applied by an agent in the field allowing more efficient use of medkits.
Level
Skill Points
Description
Untrained
N/A
An agent can use medkits.
Trained
900
An agent can heal slightly more damage and reduce the period of toxic poisoning.
Advanced
1800
An agent can heal moderately more damage and further reduce the period of toxic poisoning.
Master
3000
An agent can perform a heart bypass with household materials.
Effects[]
Each skill level increases the HP restored by a medkit.
Level
HP restored per medkit
Untrained
30
Trained
60
Advanced
75
Master
90
Notes[]
Despite the in-game description referring to a reduction in the period of toxic poisoning, the medicine skill has no such effect. The sole effect of this skill is the improvement in the amount of HP restored per medkit, as listed above.