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Smuggler (also referred to as "the Smuggler"), is an arms dealer who operates in Hell's Kitchen, New York City in 2052. He is a vendor and is found in his underground hideout, Smuggler's Lair.


Smuggler is an eccentric businessman who has found his niche as a black market arms dealer. Smuggler has done business with prominent members of the National Secessionist Forces, including Decker Parkes and Juan Lebedev.[1] According to Alex Jacobson, UNATCO files show that Smuggler is "whacked-out paranoid."[2] True to this description, the entrance to Smuggler's living quarters is well guarded by traps.

Some time before JC Denton's arrival in Hell's Kitchen to locate an NSF generator, Smuggler's friend Ford Schick had been forced to work for Majestic 12 in a secret lab in the sewers. When Ford disappeared, Smuggler consulted with the Oracle AI for information on Schick's disappearance.[1] Smuggler would eventually learn that Ford is being held in a secret lab in the sewers.

When Stanton Dowd gives JC the task of scuttling a super-freighter docked at the Brooklyn Naval Shipyards, Dowd advises JC to visit Smuggler for explosives. Meanwhile, UNATCO has been on a manhunt for JC Denton and is about to raid Hell Kitchen, which would put Smuggler in danger of being caught in the middle. Smuggler may or may not evade the UNATCO raid, depending on whether he is tipped by JC to flee.


The way the people on the street talk about him, you might expect the Smuggler to be a crazy old guy with greasy hair, walking around in a trench coat with his pockets stuffed full of illicit goods. As it is, he's merely an eccentric businessman, who's found a niche in the market. The niche happens to be underground and well-fortified, but hey... it's not a niche if everyone's doing it.

The smuggler doesn't smuggle little stuff, he smuggles the kind of materiel Sam Carter has tons of but won't hand over to a young hothead like yourself. Of course, that's highly illegal and perhaps you ought to turn him in, but your mama didn't raise no fools. No, the smuggler is a handy ally, even if he does have his front porch booby-trapped. Frankly, if that were the kind of business you had, that's the way you'd set up houses, too.

Deus Ex official strategy guide, "The Smuggler: Arms Dealer"


DXMD objective icon (grayscale)
This character is involved in missions. 2nd Mission - Hell's Kitchen
4th Mission - Hell's Kitchen
7th Mission - Hell's Kitchen
DXMD merchant map icon (grayscale)
This character is a merchant. Sells mods, ammunition, and equipment. Sales inventory varies over the three visits.
This character is invincible. Always invincible during gameplay

Smuggler can be encountered during each of the three visits to Hell's Kitchen.

  • First visit to Hell's Kitchen: During the first visit to Hell's Kitchen, speaking to Smuggler triggers the secondary goal of rescuing his friend Ford Shick from the MJ12 lab in the sewers. Smuggler gives JC a NanoKey to the Sewers which open two manholes that provide access to the sewers and the MJ12 lab in the sewers.
    • If Ford is successfully rescued, Smuggler will lower his stock's prices and provide JC with additional information regarding the Majestic 12 conspiracy. Ford himself was also planned to appear in later missions, but does not do so due to a bug or oversight in the game script. For the same reasons, successfully rescuing Ford will not provide the player with benefits in the subsequent visits to Hell's Kitchen.
  • Second visit to Hell's Kitchen: Smuggler can be encountered again in his lair. If spoken to, he will inform JC that a raid is about to take place at the 'Ton Hotel.
  • Third visit to Hell's Kitchen: After JC's defection from UNATCO and subsequent return to Hell's Kitchen, Smuggler becomes a target for UNATCO and Majestic 12 forces, presumably due to his contact and interaction with the Denton brothers and the NSF in New York. JC's dialogue with Smuggler will decide Smuggler's fate. If JC fails to advises Smuggler to flee before the impending UNATCO raid on Hell's Kitchen, Smuggler is presumably killed or captured during the raid.

Sales inventory[]

First visit to Hell's Kitchen[]

Item Price
Default Ford Schick rescued
Weapon Mod (Scope) 2100 700
Bioelectric cell 750 250
Tech goggles 3750 1125

Second visit to Hell's Kitchen[]

Due to a programming oversight, rescuing Ford will not affect Smuggler's prices during the second visit to Hell's Kitchen. For information on restoring the discount, please see the "notes" section below.

Item Price
Weapon Mod (Range) 2400
Napalm canister 2250
Weapon Mod (Clip) 1500

Third visit to Hell's Kitchen[]

The first set is available before talking to Dowd. The second set is available afterwards. Saving Ford does not affect prices here even though he will state that the player has a lifelong discount if he is restored.

Item Price
Assault shotgun 7500
12 Gauge sabot shells 750
LAM x6* 3500

*Although Smuggler claims to be selling 5 here, you buy 6. He also mentions selling a rocket later, but what you get is a box of rockets, which is 4 of them.

Item Default
Rockets x4* 2500
LAM x6 2400


  • The discount during the second visit to Hell's Kitchen can be fixed by the following method: Open the debug menu. Click "Edit Flags" and then "Add Flag." Enter "FordSchickRescued" into the "flag name" field and set the "value" field to "true." Press "ok" to add the flag.
  • If the flag is restored, then the prices will be one-third of the prices listed above (800, 750 and 500) as a reward for having rescued Ford Schick.
  • If the flag is restored prior to the initial conversation with Smuggler, Smuggler will state, "Since you helped Ford, I'll cut you a deal."

See also[]



  1. 1.0 1.1 Emails on Smuggler's computer.
  2. Alex Jacobson: "Our files show that the Smuggler is whacked-out paranoid."