This project aims to coordinate the efforts to create detailed, high-quality maps for the levels of Deus Ex: Mankind Divided, based on maps featured in the game's UI. (Having this page as a blogpost is - hopefully - only temporary.)
Overview[]
Putting a map from the game to the wiki is a multi-step process:
1. Extaction from the game: This currently involves taking screenshots of the game while having the in-game map open. The possibility of extracting the data directly from the game files is currently unknown. The screenshots are taken in .png format, using FRAPS .
2. Assembling the screenshots into a single picture. This was done using the GIMP editor program.
3. Annotating the map with extra information, such as location of collectibles, enemies, vents, etc. This was done using Paint.NET .
4. Converting the working files (.psd, .xcf, .pdn ) into wiki-compatible .png format.
5. Uploading the file to the wiki, and placing it into the correct categories:
6. Adding or linking the image to relevant articles. Note that because of their large size, most of these map images has to set up so clicking on the image on the page opens the full-size image directly. This means that whenever one of these images is updated, all of their appearances in articles has to be updated as well.
Progress[]
Abbreviations: y -- yes; p -- work in progress
Area Name | Screenshots taken | Map assembled | Annotations added | Uploaded - blank | Uploaded - annot. | Linked articles |
Dubai 1 | Y | Y - needs clenup | Y - needs clenup | |||
Dubai 2 | Y | Y - needs clenup | Y - needs clenup | |||
Dubai 3 | y | Y - needs clenup | Y - needs clenup | |||
PRAGUE | ||||||
33 Hlavni Apts. | y | y | y | y | y | |
Capek Station | y | y | y | y | y | |
Chikane's Place | y | y | p | y | ||
Church of the Machine God | y | y | y | |||
Dvali Apts. | y | y | y | |||
Dvali Sewers | y | y | y | |||
Dvali Theater | y | y | y | |||
Eastern Sewers | y | y | p | y | y | |
Libuse Apts. | y | y | p | y | y | |
Monument Station | y | y | y | y | y | |
Neon party | y | y | y | y | y | |
Palisade Bank & Garage | y | y | p | y | y | |
Palisade Station | y | y | y | y | y | |
Pilgrim Station and sewer | y | y | y | y | y | |
Prague overmap | y | y | p | y | y | |
Prekazka Sewers | y | y - needs cleanup | p | y | ||
Ruzicka Station | y | y - needs cleanup | y - needs cleanup | |||
TF29 HQ | y | y | p | y | ||
The Red Queen | y | y | y | |||
The Time Machine | y | y | y | y | y | |
Tourist Center | y | y | p | y | ||
Underpath | y | y | y | y | y | |
Western Sewers | y | y | p | y | y | |
Zelen Apts. | y | y | y | y | y | |
UTULEK COMPLEX | ||||||
Mir Flats / Stedry Market | y | |||||
The Throat | y | |||||
Ridit Station | y | |||||
Ty Zahrada | y | |||||
GARM - Starting Area | ||||||
GARM - Main Area | ||||||
LONDON | ||||||
~~DLC~~ | ||||||
DESPERATE MEASURES -- Tarvos HQ | y | y | y | y | y | Experience by area (DXMDDM), Desperate Measures#Walkthrough |
SYSTEM RIFT | ||||||
Blade Station | ||||||
Blade Plaza | ||||||
Klimova Apts. | ||||||
Blade Entrance Interior | ||||||
Blade Offices | ||||||
Server Rooms | ||||||
Server Rooms 2 | ||||||
A CRIMINAL PAST | ||||||
Penthouse overmap | ||||||
Cell Block A | ||||||
Cell Block B | ||||||
Courtyards | ||||||
Processing | ||||||
Solitary Bridge | ||||||
Solitary | ||||||
Admin. Yard | ||||||
Admin. Building | ||||||
The Tower |
vvvvv
Project Participants[]
Wass12 20:08, June 26, 2017 (UTC)