Weapon Modification (Range) is a weapon modification in Deus Ex. It is used to increase the accurate range of compatible weapons.
Description[]
Effects[]
Up to 5 range modifications can be installed on a particular weapon that is compatible.
The range modification only affects compatible hitscan weapons, which consist of the pistol, stealth pistol, assault rifle (when firing 7.62mm rounds), and sniper rifle. Each range modification increases accurate range by 10%, for a total of 50% with 5 range modifications installed.
Although the range modification can also be installed on certain projectile weapons, namely the mini-crossbow, flamethrower, plasma rifle, and GEP gun, the range modification has no actual effect when used on these weapons, even though the inventory interface will indicate a range increase. This is because the range modification only modifies the accurate range of the weapon itself, but in the case of projectile weapons, the accurate range of a fired projectile is instead governed by the projectile's own accurate range, which is separate from the weapon's accurate range. For a more detailed explanation, please see the article on range mechanics. Note that the assault rifle is a projectile weapon when firing its 20mm HE secondary ammunition.
Compatible weapons[]
A checkmark (✔) indicates compatibility.
Stealth Pistol | ✔ |
Pistol | ✔ |
Mini-Crossbow | ✔ |
Assault Rifle | ✔ |
Assault Shotgun | |
Sawed-off Shotgun | |
Sniper Rifle | ✔ |
Flamethrower | ✔ |
Plasma Rifle | ✔ |
GEP Gun | ✔ |
Locations[]
A total of 11 range modifications can be obtained throughout the game.
Mission | Map | Location |
---|---|---|
3rd | LaGuardia Helibase | In the secret room in the control room, opened by a switch near a plant in the corner |
4th | Smuggler's Lair | Sold by Smuggler (2400 credits) |
5th | Secret MJ12 Facility | Second floor of the armory |
UNATCO HQ | Sam Carter's armory | |
8th | Brooklyn Naval Shipyards | Inside a crate in the semi-trailer parked outside of the east warehouse |
9th | Near Champs-Elysées | Inside building #11 (arms smuggler's flat) |
10th | Knights Templar Cathedral | In the gold vault, on top of a gold stack |
Metro Station | Sold by the mechanic in the east room (800 credits) | |
11th | Vandenberg - Command (main area) | On a dead MJ12 trooper in the Hazard Lab |
On a dead MJ12 trooper in the strip of desert-like land north (and outside) of the walls | ||
12th | MJ12 Missile Silo | In the guardhouse at the SW corner of the map, inside the right-side footlocker |
Gallery[]
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