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This page lists weapons that appear in Deus Ex: Invisible War. Weapon attributes on this page are those listed in Prima's Official Strategy Guide.

In the table below, the "Damage (Type)" field lists the amount of damage inflicted and the damage type of that damage. The "Ammo" field lists the amount of ammo consumption per attack; a full ammo clip has 30 units of ammunition at normal game difficulty. The "Refire" field lists the time delay between successive attacks.

Melee Weapons[]

Weapon Damage (Type) Range Ammo
Combat Knife 5 (Edged) 8 ft
Toxin Blade 5 (Edged) + 3 (Poison) 8 ft
Crowbar 5 (Blunt) 8 ft
Energy Blade 10 (Edged) 8 ft
Dragon Tooth Sword 15 (Edged) 10 ft
Baton 5 (Stun)[1] 8 ft
Stun Prod 5/sec (Stun) 8 ft 2/sec

Guns[]

Weapon Damage (Type) Range Ammo Refire Alt-Fire
Pistol 6 (Bullet) 50 ft 1.5 0.2 sec Flashlight
Assassin Pistol 10 (Bullet) 100 ft 3 0.5 sec Smart Scope
Red Greasel Hunter 7 (Bullet) 50 ft 2 0.3 sec Red Flashlight
Boltcaster 1 (Poison)
+ 10/sec for 3 sec (Knockout Gas)
75 ft 4 1 sec Smart Scope
Hellfire Boltcaster 20 (Fire) 75 10 1 sec Smart Scope
Mag Rail 25 (Electric) 75 ft 6 1 sec EMP/fires through walls
Damage: 25 (EMP), Range: 100 ft, Ammo: 6, Refire: 1 sec
Shotgun 8x8 (Bullet) 25 ft 6 1 sec Smoke Grenade
Damage: (Flash), Range: 40 ft, Ammo: 6, Refire: 1 sec
SMG 3 (per bullet) 50 ft 1 Rapid Flashbomb
Damage: (Flash), Ammo: 10, Refire: 0.25 sec
Widowmaker SMG 3 (per bullet) 50 ft 1 Rapid Spiderbot
Ammo: 30
Sniper Rifle 40 (Bullet) 1000 ft 10 2 sec Smart Scope
Damage: 10 (Bullet), Range: 1000 ft, Ammo: 10, Refire: 2 sec

Heavy Weapons[]

Weapon Damage (Type) Range Ammo Refire Alt-Fire
Flame Thrower 7.5 (Fire) 24 ft 2 0.25 sec Napalm Glob
Damage: 5/sec for 5.5 sec (Fire), Range: 48 ft, Ammo: 8, Refire: 0.25 sec
Rocket Launcher 60 (Blunt) 500 ft 10 2 sec Guided Fire

Grenades and Mines[]

Weapon Damage (Type) Radius Misc. Effects
Concussion Grenade 80 (Blunt) 24 ft
Flash Bomb Grenade (Flash) 24 ft
EMP Grenade 50 (EMP) 16 ft
Noisemaker Grenade Creates noise
Scrambler Grenade (Scramble) 16 ft
Spiderbomb Grenade Creates spiderbot
Concussion Mine 100 (Blunt) 32 ft
EMP Mine 75 (EMP) 24 ft
Scrambler Mine (Scramble) 16 ft

References[]

  1. Although Prima's Guide lists the damage type as "Blunt," the game's manual lists the damage type as "non-lethal stun."
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